Digital Paint Discussion Board

Digital Paint Community => Other Stuff => Topic started by: ViciouZ on July 31, 2009, 11:03:21 AM

Title: Voiceover, anyone?
Post by: ViciouZ on July 31, 2009, 11:03:21 AM
I'm working on a map for the xMAPCOM contest (thread: http://dplogin.com/forums/index.php?topic=17953.0) and wondered if anyone on the forums would like to do a voiceover to be played over some speakers in the map? The recording will be treated with audacity to sound tinny, so microphone quality isn't too important. It would just be a couple of lines and you'd be credited in the map message. If you are interested, please reply here :)
Title: Re: Voiceover, anyone?
Post by: nub on July 31, 2009, 11:18:17 AM
you know you want me to do it viciouzz
Title: Re: Voiceover, anyone?
Post by: KI3S on July 31, 2009, 11:25:43 AM
My friend actually does alot of voiceover work and reading scripts for different things. He gets paid pretty good too. I can always have him come over and do yours :O
Title: Re: Voiceover, anyone?
Post by: SkaDooSh on July 31, 2009, 11:33:29 AM
ME ME ME!
Title: Re: Voiceover, anyone?
Post by: wafflez205 on July 31, 2009, 06:20:06 PM
i would be more than happy to do it but im leaving in 15 hours. :P
Title: Re: Voiceover, anyone?
Post by: Zorchenhimer on July 31, 2009, 09:58:41 PM
/me raises hand.

I can help out.
Title: Re: Voiceover, anyone?
Post by: lekky on August 01, 2009, 06:57:05 PM
me me, English accent FTW!
Title: Re: Voiceover, anyone?
Post by: Gamabunta on August 02, 2009, 05:21:16 AM
Pick Lekky, hands down.
Title: Re: Voiceover, anyone?
Post by: ViciouZ on August 02, 2009, 07:40:50 AM
arghargarharghra

I didn't expect this many replies. Might get one for each base :D
Title: Re: Voiceover, anyone?
Post by: Kyuuchi on August 02, 2009, 08:58:18 AM
* Kyuuchi has a feeling that ViciouZ might win this xMAPCOM Contest ...
Title: Re: Voiceover, anyone?
Post by: ViciouZ on August 02, 2009, 09:17:26 AM
Custom sounds and textures do not a good map make. Necessarily. (I'm screwed.)

edit: darn you jitspoe and your exponential falloff!
Title: Re: Voiceover, anyone?
Post by: jitspoe on August 03, 2009, 12:25:28 AM
edit: darn you jitspoe and your exponential falloff!
Is that causing a problem?  You could always change the attenuation to play full volume through the whole map.

I really need to make map sound effects client side with a lot more options...
Title: Re: Voiceover, anyone?
Post by: Eiii on August 03, 2009, 04:57:38 AM
http://www.violencemedia.com/
Title: Re: Voiceover, anyone?
Post by: ViciouZ on August 03, 2009, 08:58:46 AM
Is that causing a problem?  You could always change the attenuation to play full volume through the whole map.

I really need to make map sound effects client side with a lot more options...

TY Zorch ^^

I did in the end make it play all over the map, the echo that I added in audacity helped to make that sound believable. Now I just need to liberally sprinkle PA speakers all over the place.

And some more attenuation options would be useful, because now I can't use a rain sound effect without copy and pasting the speaker :(
Title: Re: Voiceover, anyone?
Post by: Zorchenhimer on August 03, 2009, 03:20:02 PM
TY Zorch ^^

Glad I could help.
Title: Re: Voiceover, anyone?
Post by: AsThor on August 03, 2009, 06:08:57 PM
I'm working on a map for the xMAPCOM contest (thread: http://dplogin.com/forums/index.php?topic=17953.0) and wondered if anyone on the forums would like to do a voiceover to be played over some speakers in the map? The recording will be treated with audacity to sound tinny, so microphone quality isn't too important. It would just be a couple of lines and you'd be credited in the map message. If you are interested, please reply here :)

Dude, if u need a speaker, im so there!

(tenacious d tribute) :p
Title: Re: Voiceover, anyone?
Post by: flip on August 21, 2009, 12:43:20 AM
I just want to be the first to see experience the map.