Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: _burnt on August 04, 2009, 04:40:08 AM

Title: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 04, 2009, 04:40:08 AM
Hi all! It's time to show my 9th map, which is small but still really nice map :D

It supports CTF, 1-flag and DM, but it is possible to make Koth there, if you want ;)

Design isn't the most unique possible, but still nice :)

http://maps.digitalpaint.therisenrealm.com/map/place/ (http://maps.digitalpaint.therisenrealm.com/map/place/)
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Rick on August 04, 2009, 06:40:23 AM
Quickly looked through this map, looks pretty good. It's good to see your going to finish this map.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: abnormal on August 04, 2009, 11:20:57 AM
Pretty simple map - I mean the paths.. The lighting etc. is good. Maybe the base will be much easy to camp. Just 2 ways to base - and from the same side..
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Kyuuchi on August 04, 2009, 11:24:11 AM
The best thing about this map is quite noticeably the lighting - looks awesome

i haven`t looked around in it yet, but i expect good things coming from the palace of fortune oO
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 04, 2009, 11:31:45 AM
Quickly looked through this map, looks pretty good. It's good to see your going to finish this map.

Wouldn't be doing without your help :P

Pretty simple map - I mean the paths.. The lighting etc. is good. Maybe the base will be much easy to camp. Just 2 ways to base - and from the same side..
I wasn't looking for really fancy looking map or anything, sometimes it's fun to make something simple. The base isn't super easy to defend, when there isn't much to take cover. But i'll make some new attack points, most likely to sidewalls.

The best thing about this map is quite noticeably the lighting - looks awesome

i haven`t looked around in it yet, but i expect good things coming from the palace of fortune oO

In my latest maps, i've spent much more time on lights. It affects so much to the overall appearance of the map. You can be sure that something good comes from there ;) :P
Title: Re: New map: A Long Way to Palace of Fortune
Post by: RoBiNandL!nk on August 04, 2009, 01:26:05 PM
doesnt look so big compared to your other maps looks good i like smaller maps
Title: Re: New map: A Long Way to Palace of Fortune
Post by: RiMiNi on August 04, 2009, 03:48:31 PM
Was it supposed to be palace.bsp but you realized it was already taken? :)
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 04, 2009, 03:51:46 PM
Was it supposed to be palace.bsp but you realized it was already taken? :)

Hehe, i knew it existed so i didn't even think about it :P Place.bsp is good :D
Title: Re: New map: A Long Way to Palace of Fortune
Post by: RiMiNi on August 04, 2009, 04:05:23 PM
^^ just looks like you forgot an 'a'

mid lights look a little like the ones low in mines :) but sexier
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 05, 2009, 06:12:13 AM
http://maps.digitalpaint.therisenrealm.com/map/place/ (http://maps.digitalpaint.therisenrealm.com/map/place/)

Beta 2 ready, hint brushes added and 2 entrances into base
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Fuzz Ball on August 05, 2009, 09:18:58 AM
Nice map. I agree with the others that the lighting is excellent. But yes, the map is short.

It's a little ironic that the maps called "A Long Way to Palace of Fortune" when the route to each flag is short.  ;D
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Kyuuchi on August 05, 2009, 09:44:19 AM
It's a long way if your a 90 year old Monk..
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 05, 2009, 10:45:25 AM
It's a long way if your a 90 year old Monk..

Like you ^^

Forgot to mention that i added Koth support. I think it might be fun to play with koth:D
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Kyuuchi on August 05, 2009, 12:45:31 PM
Hi all! It's time to show my 9th map, which is small but still really nice map :D

It supports CTF, 1-flag and DM, but it is possible to make Koth there, if you want ;)

Design isn't the most unique possible, but still nice :)

http://maps.digitalpaint.therisenrealm.com/map/place/ (http://maps.digitalpaint.therisenrealm.com/map/place/)
Title: Re: New map: A Long Way to Palace of Fortune
Post by: abnormal on August 05, 2009, 01:02:13 PM
Forgot to mention that i added Koth support. I think it might be fun to play with koth:D
The "koth-flag" would be in the mid? High or low?
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 05, 2009, 01:30:07 PM


??

The "koth-flag" would be in the mid? High or low?

The "hill" is the roof in the mid
Title: Re: New map: A Long Way to Palace of Fortune
Post by: SuperMAn on August 06, 2009, 03:15:48 PM
I am missing the plant models in the middle.  Want to upload them?
Title: Re: New map: A Long Way to Palace of Fortune
Post by: T3RR0R15T on August 06, 2009, 03:39:38 PM
I think it is in this pack:

ftp://otb-server.de/pub/sk89q_plantlife.zip
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Gamabunta on August 06, 2009, 04:12:44 PM
Either remove good guns or change traccers into spyder or vm at least. Base is quite campable, right high corner when you look from flag perspective is a place where you can see anyone who enters the base. You could make some underground path to flag or cover it somehow with a kind of a shield.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 07, 2009, 02:04:19 AM
Either remove good guns or change traccers into spyder or vm at least.

I think i need to remake all the spawns. I managed to make a mess of them when i added extra spawns for other gamemodes.

Base is quite campable, right high corner when you look from flag perspective is a place where you can see anyone who enters the base. You could make some underground path to flag or cover it somehow with a kind of a shield.

You mean like cover the flag with a shield or what?
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Gamabunta on August 07, 2009, 05:35:57 AM
Yes, cover flag with a shield (let's say, blitz alike shield), so that whoever grabs doesn't have to run out of base in an instant and can wait for team to help.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 07, 2009, 09:34:17 AM
Yes, cover flag with a shield (let's say, blitz alike shield), so that whoever grabs doesn't have to run out of base in an instant and can wait for team to help.

That could work, but it may prevent you grabbing the flag quickly from the front, if the shield is too big. I'll wokr out something for beta 3.

Further, i've moved the paths coming out from side further in the base, so you can take cover from the staircase faster.

Feel free to tell more of your opinions :P
Title: Re: New map: A Long Way to Palace of Fortune
Post by: Termin8oR on August 07, 2009, 08:47:05 PM
Nice map but middle is to simple.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: SuperMAn on August 08, 2009, 03:33:11 AM
Played it a few times in pub.  It takes the whole 20 minutes.  Gets a little boring after a while.  Only my opinion though.  Others seemed to like it.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 08, 2009, 03:39:34 AM
Nice map but middle is to simple.

Gosh, when something simple comes, people complain about it all the time :P

On a serious note, i wanted to make something simple, it's much fun after making all kinds of crazy stuff :D
Title: Re: New map: A Long Way to Palace of Fortune
Post by: jitspoe on August 10, 2009, 02:24:01 AM
Quote
"requiredfiles" "scripts/skplants1"
You need to add a ".txt" to that.  Always check the console for errors and warnings!

I've uploaded the map to the beta server and attached a demo with revision suggestions.  The lighting looks good, but you need to make it a lot brighter.  It's very difficult to see other players.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 11, 2009, 10:24:51 AM
You need to add a ".txt" to that.  Always check the console for errors and warnings!

hehe, that's why you're here ;D

I'm not going to make all spots lighter, some are dark intentionally. But i'll tweak them for next beta.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: UDead on August 12, 2009, 07:47:12 AM
look good, i like it.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on August 23, 2009, 12:34:11 PM
Ok, just compiled b3. I didn't really "work" on it, i just fixed the few things you pointed (at least most of them).

http://maps.digitalpaint.therisenrealm.com/map/place/ (http://maps.digitalpaint.therisenrealm.com/map/place/)
Title: Re: New map: A Long Way to Palace of Fortune
Post by: jitspoe on August 31, 2009, 07:31:14 PM
You need to add like -scale 3 to the lighting stage.  Be sure to test the map on the default settings.  It's really difficult to see anything.

Map is up on the beta server.
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on September 01, 2009, 09:41:12 AM
You need to add like -scale 3 to the lighting stage.  Be sure to test the map on the default settings.  It's really difficult to see anything.

I use default brightness settings. Maybe my monitor is super bright :O
Title: Re: New map: A Long Way to Palace of Fortune
Post by: wizzi on September 01, 2009, 12:36:27 PM
i thought it was a good map :) i liked the use of double jumps to get higher instead of ramps
Title: Re: New map: A Long Way to Palace of Fortune
Post by: _burnt on December 19, 2009, 10:27:49 AM
I've made b4 to this map because blaa wanted to use it 1-flag because we couldn't get the .ent file for roundup made. So i basically made some areas lighter, added some custom inidcators and such.. Hoping that someone plays it in the cup:p
Title: Re: New map: A Long Way to Palace of Fortune
Post by: T3RR0R15T on December 24, 2009, 07:57:56 PM
Online: [OTB] Beta - 83.169.4.183:22222