Digital Paint Discussion Board

Development => Mapping => Topic started by: abnormal on October 10, 2009, 03:10:28 PM

Title: surface vs entity light
Post by: abnormal on October 10, 2009, 03:10:28 PM
Hi,
I'd like to ask if is possible to change style or color of surface-made-light.

Ab
Title: Re: surface vs entity light
Post by: ViciouZ on October 10, 2009, 03:25:50 PM
Style, no. Color, yes, but it's hacky (you have to change the .wal texture used by bsp so the average colour is the colour you want the light to be)
Title: Re: surface vs entity light
Post by: abnormal on October 10, 2009, 04:00:30 PM
Style, no. Color, yes, but it's hacky (you have to change the .wal texture used by bsp so the average colour is the colour you want the light to be)
Ok thanks.. so it's like when I make a new texture (in .jpg) and more than 50% will have green color then the light will have green color too?
Title: Re: surface vs entity light
Post by: RiMiNi on October 11, 2009, 01:44:22 AM
No, only the .wal for bsp has to be changed. Your actual texture stays the same. The compiler or something reads the actual colours of the .wals in bsp and gives off light of that colour.
Title: Re: surface vs entity light
Post by: abnormal on October 11, 2009, 04:50:41 AM
Okay,thanks much.