Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: _burnt on December 24, 2009, 03:20:53 PM

Title: newmap: 100 Years of Solitude
Post by: _burnt on December 24, 2009, 03:20:53 PM
It's about time to release the map that me and Viciouz were originally making for the xMapCom.
The maps theme is a village after a nuclear war; destroyed buildings, collapsed structures and military bases. Team bases are located in front of military bunkers and from there the teams move middle area which is a village, that has become ruins in the battles.
Size is pretty large and the beta 1 is still pretty unfinished, but it is VIS and rad compiled (thanking Spook). Texture alignments and such will be fixed for b2;)
We'd also like to thank anyone who gave ideas or helped with the map when we were builiding it. I hope you like it and give some feedback:p
Title: Re: newmap: 100 Years of Solitude
Post by: T3RR0R15T on December 24, 2009, 06:16:27 PM
It looks really nice. I hope we can make a littel gameplay test soon. Maybe with the second or third beta on the speed server.

Good model idea, mapping, landscape and lights :)

The flames are not completely transparent. A bug because of the fog?

The roof from the church looks not destroyed enough in my opinion. Can you make the door from the church half open/closed and maybe a little bit broken?
And i would like to see more parts of ruines in the whole map.


EDIT:
Online: [OTB] Beta - 83.169.4.183:22222
Title: Re: newmap: 100 Years of Solitude
Post by: Spartax on December 24, 2009, 07:14:25 PM


The roof from the church looks not destroyed enough in my opinion. Can you make the door from the church half open/closed and maybe a little bit broken?
And i would like to see more parts of ruines in the whole map.




+1


EDIT:
Online: [OTB] Beta - 83.169.4.183:22222
[/quote]
Title: Re: newmap: 100 Years of Solitude
Post by: Termin8oR on December 24, 2009, 09:43:55 PM

Size is pretty large and the beta 1 is still pretty unfinished, but it is VIS and rad compiled (thanking Spook).

Map looks fun, with a bit more work it should be turned into a console gaming map!
Also Spook has an amazing PC.
Title: Re: newmap: 100 Years of Solitude
Post by: _burnt on December 25, 2009, 05:48:50 AM
Thanks for the feedback  :-* We'll be doing more ruins and making the church more realistic and detailed. And about the flames, i don't know why they aren't transparent. Maybe it's the fog..
Title: Re: newmap: 100 Years of Solitude
Post by: Scars on January 14, 2010, 10:47:01 AM
First off all, fix caps.
Title: Re: newmap: 100 Years of Solitude
Post by: jitspoe on January 24, 2012, 05:11:38 PM
Is this being dropped and replaced by silent, or are these going to be different maps?
Title: Re: newmap: 100 Years of Solitude
Post by: Rockyar_96 on January 25, 2012, 01:06:00 PM
from screens it looks awsome!  :o
Title: Re: newmap: 100 Years of Solitude
Post by: Chef-Killer on October 07, 2012, 05:20:20 AM
--> remake: http://dplogin.com/forums/index.php?topic=24272.0