Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: T3RR0R15T on January 30, 2010, 07:18:10 PM
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If two or more players spawn at the same place and don't move, they can't be killed. Same with a teleporter. If two or more players don't move (after they were teleported), they can kill everyone, but can't get killed.
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Adminkill works...
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spawninabox would not be fun then. :(
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spawninabox would not be fun then. :(
Agreed. What should be done though is when teleported somewhere, once you move, if anyone else teleports to the pad and you are still standing there, you are still able to move and not get stuck :P.
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http://dplogin.com/dplogin/featurevote/feature.php?id=10230
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Or when someone is in the way the teleporter is blocked, and we player moves away from the spawn the player can teleport
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Looks like I have a fix for this. Should be in the next version.