Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: T3RR0R15T on January 30, 2010, 07:18:10 PM

Title: [Bug] God mode
Post by: T3RR0R15T on January 30, 2010, 07:18:10 PM
If two or more players spawn at the same place and don't move, they can't be killed. Same with a teleporter. If two or more players don't move (after they were teleported), they can kill everyone, but can't get killed.
Title: Re: [Bug] God mode
Post by: Chef-Killer on January 30, 2010, 07:55:06 PM
Adminkill works...
Title: Re: [Bug] God mode
Post by: fasian on January 31, 2010, 01:06:28 AM
spawninabox would not be fun then. :(
Title: Re: [Bug] God mode
Post by: Cameron on February 01, 2010, 04:38:06 AM
spawninabox would not be fun then. :(
Agreed.  What should be done though is when teleported somewhere, once you move, if anyone else teleports to the pad and you are still standing there, you are still able to move and not get stuck :P.
Title: Re: [Bug] God mode
Post by: jitspoe on February 01, 2010, 12:25:33 PM
http://dplogin.com/dplogin/featurevote/feature.php?id=10230
Title: Re: [Bug] God mode
Post by: RoBbIe on February 03, 2010, 08:27:59 PM
Or when someone is in the way the teleporter is blocked, and we player moves away from the spawn the player can teleport
Title: Re: [Bug] God mode
Post by: jitspoe on June 03, 2012, 11:56:13 PM
Looks like I have a fix for this.  Should be in the next version.