Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: OmnificienT on April 11, 2006, 02:05:50 PM

Title: Why does paintball use those crappy textures?
Post by: OmnificienT on April 11, 2006, 02:05:50 PM
When I compare paintball with Q2, I see that the paintball textures have a lower resolution. Why is this?
Title: Re: Why does paintball use those crappy textures?
Post by: bitmate on April 11, 2006, 02:09:22 PM
There is a high resolution texture package.

http://dpball.com/forums/index.php?topic=1339.0 (http://dpball.com/forums/index.php?topic=1339.0)
Title: Re: Why does paintball use those crappy textures?
Post by: OmnificienT on April 11, 2006, 02:10:46 PM
Thanks, but still why?
Title: Re: Why does paintball use those crappy textures?
Post by: jitspoe on April 11, 2006, 02:17:49 PM
Paintball2 textures are the exact same resolution as Quake2.  Perhaps you have your texture quality set too low?  Try gl_picmip 0; vid_restart
Title: Re: Why does paintball use those crappy textures?
Post by: Step5 on May 07, 2006, 12:39:39 PM
That hr4-texture-package isn't available for download... gets me a 404 error... :(
Title: Re: Why does paintball use those crappy textures?
Post by: Vinne on May 07, 2006, 06:19:28 PM
yeah ask Freud to do some work on those textures he excellent on that kind of crap
Title: Re: Why does paintball use those crappy textures?
Post by: bitmate on May 08, 2006, 12:35:39 PM
I'll have a look if I can upload them to any webspace ::)

My own webspace is not working at the moment, though.