Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: smokeman on June 05, 2010, 12:03:26 PM
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the title
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Wrong board. This map isn't completed :)
I think that there is no need to make those maps from cs.
But if you want to do this conversion though, fix the leak and add lights first. Looks like you just decompiled the map ::)
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i dont know how
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For the leak (it's like a hole in your map) you can use the leak check. Open your map in BSP and choose File -> Leak Check -> Load Leak File (alt. Load (.pts)). Follow the line, find the hole in your map and close it.
For the lights you can just use some of the light textures. It's one of the most easy ways to add lights for beginners.
Finally make sure you are running a full export (final compile) without any warnings, errors or other problems.
It would be very helpful for you, if you would read the sticky topics in the mapping board. You can also asked for things you don't find there or you don't understand.
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ok but it is impossible to export map without errors
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Can you post some screenies? And if you cant fix the errors in your map, upload the .map file and let some of the more experienced mappers fix it.
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Looks like you just decompiled the map ::)
No! He retextured it aswell!