Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: Rick on June 26, 2010, 12:08:34 AM

Title: Bug: 'Wall hack'
Post by: Rick on June 26, 2010, 12:08:34 AM
Was playing CARPathian and camping my little heart out. So I hid in near the sex room and noticed I could still see entities and players if I was half in the wall.

After talking to some people I found out that a lot of of them already knew about it.


Title: Re: Bug: 'Wall hack'
Post by: Scars on June 26, 2010, 03:46:32 AM
This happens in all the secret ways. I remember that bankrob had it, then spook fixed it somehow.
Title: Re: Bug: 'Wall hack'
Post by: Rick on June 26, 2010, 04:00:14 AM
This happens in all the secret ways. I remember that bankrob had it, then spook fixed it somehow.

Mhm happens when you are able to go into a brush.
Title: Re: Bug: 'Wall hack'
Post by: T3RR0R15T on June 26, 2010, 08:02:06 AM
Thats very old. The first time i saw it was at the waterfall from fort20.

There is a way to fix it for mappers. Chef-Killer did it on dome, but idk how.
Title: Re: Bug: 'Wall hack'
Post by: Chef-Killer on June 26, 2010, 09:21:07 AM
Yes, it's possible to fix that while mapping with using the mist, (skip) flags instead of the aux flag.

But i don't see a possibility to fix it later with an .ent-file or something else.
Title: Re: Bug: 'Wall hack'
Post by: Rick on June 26, 2010, 07:07:24 PM
Yes, it's possible to fix that while mapping with using the mist, (skip) flags instead of the aux flag.

But i don't see a possibility to fix it later with an .ent-file or something else.

Oh well, I think I have a new favourite camping spot.