Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: bitmate on April 29, 2006, 04:29:07 AM

Title: Bug - Primed Grenades
Post by: bitmate on April 29, 2006, 04:29:07 AM
I don't know, if this has been mentioned somewhere else before, but I've encountered a problem, when you have primed a grenade, but instead of hitting the "prime"-button again, hitting another grenade button, like impact grenade.
When you do this, you aren't able to shoot any longer, until you pick up another grenade (which explodes right after you picked it up).

I'm not sure, if this is just my stupidity, but maybe you should change this.
Title: Re: Bug - Primed Grenades
Post by: XtremeBain on April 29, 2006, 11:33:43 AM
The fingers you have used to dial, are too fat. To obtain a special dialing wand, please mash the keypad with your palm now.
Title: Re: Bug - Primed Grenades
Post by: bitmate on April 29, 2006, 12:14:46 PM
Are those (http://bitmate.bi.funpic.de/finger.JPG) too fat??
Title: Re: Bug - Primed Grenades
Post by: Herron on April 29, 2006, 02:29:44 PM
The fingers you have used to dial, are too fat. To obtain a special dialing wand, please mash the keypad with your palm now.

Donk would be proud.
Title: Re: Bug - Primed Grenades
Post by: loial21 on April 29, 2006, 10:20:25 PM
I think he built them as when you prime a grenade it takes two hands
Title: Re: Bug - Primed Grenades
Post by: jitspoe on May 01, 2006, 02:52:11 PM
Thanks for the bug report.  I'll check it out.
Title: Re: Bug - Primed Grenades
Post by: Donk on May 09, 2006, 09:16:58 PM
The fingers you have used to dial, are too fat. To obtain a special dialing wand, please mash the keypad with your palm now.

Donk would be proud.

Indeed.
Title: Re: Bug - Primed Grenades
Post by: jitspoe on May 11, 2006, 12:17:47 AM
Fixed.