Digital Paint Discussion Board

Development => Mapping => Topic started by: master::iiaaa on October 01, 2010, 12:05:33 PM

Title: How i can add smoke?
Post by: master::iiaaa on October 01, 2010, 12:05:33 PM
How i can add smoke in my map?

For example the map Prolandr by Jopezz
Title: Re: How i can add smoke?
Post by: Toast on October 01, 2010, 12:51:11 PM
For Smoke you need a target_temp_entity
Add this:
Key: style Value: 45
Key: targetname Value: smoke

You also need a funk_timer
Add:
Key: target Value: smoke
Key: wait Value: 1 (how long you want the interval)
And make sure start_on spawn flag is set  ;)
Title: Re: How i can add smoke?
Post by: master::iiaaa on October 01, 2010, 01:33:02 PM
Thanks, it works!
Title: Re: How i can add smoke?
Post by: Chef-Killer on October 02, 2010, 05:52:22 AM
For the func_timer you can use "random" "#" for an additional random time as well. It can be very useful somtimes.
Title: Re: How i can add smoke?
Post by: CR1M3T1M3 on October 14, 2010, 08:21:55 AM
How can I set the time of the Smoke ? With the entity funk_timer ?
Title: Re: How i can add smoke?
Post by: Chef-Killer on October 14, 2010, 11:57:28 AM
Correct, especially "wait" "#" and "random" "#". Also "delay" "#" and "pausetime" "#" has to do with the time.