Digital Paint Discussion Board
Development => Mapping => Topic started by: Narga on December 27, 2010, 10:00:20 PM
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At first, the command promt that opens when compiling in qbsp says that there's an error ("line 140 is incomplete"). While I was typing this before. I checked to make sure it was still there so no one would think I'm crazy. It didn't display the error but now I'm missing a texture. I have a picture of the missing texture on this post as well as get a .zip file with the .map file and the nessesary textures.
Problem solved.
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I can compile it, but there are two important things:
1. The textures are from the ctp1 folder, not from the pball folder. Change that, if someone should play the map with textures :P
2. Place the spawn in the room, not somewhere outside.
I used this BSP version: ftp://otb-server.de/pub/BSP%20-%20Map%20Editor/BSP_setup.exe (ftp://otb-server.de/pub/BSP%20-%20Map%20Editor/BSP_setup.exe)
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I can compile it, but there are two important things:
1. The textures are from the ctp1 folder, not from the pball folder. Change that, if someone should play the map with textures :P
2. Place the spawn in the room, not somewhere outside.
I used this BSP version: ftp://otb-server.de/pub/BSP%20-%20Map%20Editor/BSP_setup.exe (ftp://otb-server.de/pub/BSP%20-%20Map%20Editor/BSP_setup.exe)
I thought they were in a .zip folder. Where did you extract them?
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Place the spawn in the room, not somewhere outside.
You can enter the house by going into no clip observer mode.
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I installed it to c:\ (it makes an own folder called BSP).
I know the obs mode, but to play a map on a server, it need to be a completely closed room.
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I know the obs mode, but to play a map on a server, it need to be a completely closed room.
I will fix that after I align the door texture.