Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: T3RR0R15T on January 01, 2011, 05:13:35 PM

Title: Bug: warumup mode doesn't reset entities
Post by: T3RR0R15T on January 01, 2011, 05:13:35 PM
The warumup mode doesn't reset all entities at the end. You can test it with the doors or at the flag on the map splatmesa.
Title: Re: Bug: warumup mode doesn't reset entities
Post by: jitspoe on January 12, 2011, 05:30:46 PM
That's not really specific to warmump mode.  World entities (doors and such) don't get reset at the beginning of each round.  There might be a feature vote for it.  I remember it being talked about a while back.
Title: Re: Bug: warumup mode doesn't reset entities
Post by: T3RR0R15T on January 13, 2011, 12:40:29 PM
Yes and that is good for the map splatmesa for example. It makes the rounds more interesting, if the doors can be open and closed in some more rounds. But it could be very unfair, if a team doesn't know it and has a disadvantage directly after the normal round started. So i would say, it is important to reset them after the warmup mode and its not important (or not necessary) to reset them after each round.
I think this is the feature vote, which you mean: http://dplogin.com/dplogin/featurevote/feature.php?id=10001
Title: Re: Bug: warumup mode doesn't reset entities
Post by: jitspoe on January 21, 2011, 04:05:59 PM
http://dplogin.com/dplogin/featurevote/feature.php?id=10246

Seems like a pretty low priority if the only map that has a gameplay impact is Splat Mesa.
Title: Re: Bug: warumup mode doesn't reset entities
Post by: T3RR0R15T on January 21, 2011, 06:20:48 PM
Maybe there are other maps, but splatmesa is the best example :)