Digital Paint Discussion Board
Development => Mapping => Topic started by: maex on January 10, 2011, 11:25:29 AM
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i know how to make normal smoke, but i want to know how to make smoke like for example the smoke at the waterfall in zen.
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I guess you mean the fog with the normal smoke.
http://dplogin.com/forums/index.php?topic=21511.0
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yes i mean the smoke you can make with style 45 but in my eyes the smoke in the sauna and at the waterfall in zen is a bit different. but i dont know whether this is true, so i asked for help here.
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It can be a little bit different if you use others values. Here's an example from zen_b1. Look at wait and random...
{
"classname" "func_timer"
"origin" "2707 3378 699"
"spawnflags" "1"
"target" "t5"
"wait" "0.7"
"random" "0.1"
}
{
"classname" "target_temp_entity"
"origin" "2666 3379 699"
"style" "45"
"targetname" "t5"
}