Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: ic3y on March 05, 2011, 03:39:36 PM
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So you know, why your pbĀ² crashs
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There is already error log?
Post error.txt on dplogin.com/forums for bug fixing.
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ERROR: Game Error: ED_Alloc: no free edicts
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==== ShutdownGame ====
Dumped console text to ./pball/error.txt.
That happended when i set granade burst power to 100 and droped one.
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No, the game doesn't create an error.txt file.
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Yeah, all that does is create a console log. That only works if you're running a listen server (not dedicated). With dedicated servers, if you have console logging enabled, I think it will log the same information. If it's an actual crash crash, though (like a segfault or access violation), the game actually stops running. What kind of crashes are you talking about?
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Is it only for servers here or for clients too?
If clients also, can you make it, that the client saves the last xx lines from the console in a txt file? So, that we can see a possible error message if we have a crash with game shutdown (windows message "paintball2.exe has found an error and must close...") or freeze.
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If clients also, can you make it, that the client saves the last xx lines from the console in a txt file? So, that we can see a possible error message if we have a crash with game shutdown (windows message "paintball2.exe has found an error and must close...") or freeze.
when freeze then there is no time to dump console or anything i guess, but there is simpler way: record demo. And while watching type: SET DEVELOPER 1 and we have much info, so idk why is that soo needed?
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(windows message "paintball2.exe has found an error and must close...")
Ooh yeah, and also make it trigger Windows Error reporting, so MS will start receiving pb2 bug reports!! :D lol
Then they'd probably contact jits and ask what the crap is going on and what does he expect them to do about it. ;)
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Then they'd probably contact jits and ask what the crap is going on and what does he expect them to do about it. ;)
Unlikely. Though I am curious what would have to be done to get information on those error reports.
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Is there a tool, which we can run in the background, that gives you informations about a (random) crash / game shutdown? Something, where we can help you to find the bug?
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You can attach GDB to paintball (dik where to find it, google...).