Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: ic3y on March 05, 2011, 03:39:36 PM

Title: Request: Error Logs
Post by: ic3y on March 05, 2011, 03:39:36 PM
So you know, why your pbĀ² crashs
Title: Re: Request: Error Logs
Post by: payl on March 12, 2011, 06:53:38 AM
There is already error log?
Quote
Post error.txt on dplogin.com/forums for bug fixing.
********************
ERROR: Game Error: ED_Alloc: no free edicts
********************
==== ShutdownGame ====
Dumped console text to ./pball/error.txt.
That happended when i set granade burst power to 100 and droped one.
Title: Re: Request: Error Logs
Post by: T3RR0R15T on March 12, 2011, 08:48:04 AM
No, the game doesn't create an error.txt file.
Title: Re: Request: Error Logs
Post by: jitspoe on March 18, 2011, 09:19:25 AM
Yeah, all that does is create a console log.  That only works if you're running a listen server (not dedicated).  With dedicated servers, if you have console logging enabled, I think it will log the same information.  If it's an actual crash crash, though (like a segfault or access violation), the game actually stops running.  What kind of crashes are you talking about?
Title: Re: Request: Error Logs
Post by: T3RR0R15T on March 18, 2011, 09:37:32 AM
Is it only for servers here or for clients too?

If clients also, can you make it, that the client saves the last xx lines from the console in a txt file? So, that we can see a possible error message if we have a crash with game shutdown (windows message "paintball2.exe has found an error and must close...") or freeze.
Title: Re: Request: Error Logs
Post by: payl on March 18, 2011, 10:42:48 AM
If clients also, can you make it, that the client saves the last xx lines from the console in a txt file? So, that we can see a possible error message if we have a crash with game shutdown (windows message "paintball2.exe has found an error and must close...") or freeze.
when freeze then there is no time to dump console or anything i guess, but there is simpler way: record demo. And while watching type: SET DEVELOPER 1 and we have much info, so idk why is that soo needed?
Title: Re: Request: Error Logs
Post by: webhead on March 18, 2011, 01:33:50 PM
(windows message "paintball2.exe has found an error and must close...")
Ooh yeah, and also make it trigger Windows Error reporting, so MS will start receiving pb2 bug reports!! :D lol
Then they'd probably contact jits and ask what the crap is going on and what does he expect them to do about it. ;)
Title: Re: Request: Error Logs
Post by: jitspoe on March 18, 2011, 02:24:07 PM
Then they'd probably contact jits and ask what the crap is going on and what does he expect them to do about it. ;)

Unlikely.  Though I am curious what would have to be done to get information on those error reports.
Title: Re: Request: Error Logs
Post by: T3RR0R15T on March 18, 2011, 02:36:17 PM
Is there a tool, which we can run in the background, that gives you informations about a (random) crash / game shutdown? Something, where we can help you to find the bug?
Title: Re: Request: Error Logs
Post by: payl on March 18, 2011, 03:34:16 PM
You can attach GDB to paintball (dik where to find it, google...).