Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: rafalluz on March 06, 2011, 07:47:19 AM
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It would be cool to have an ability to turn a ghost mode on/off, in that collisions with other players could be disabled via cvar.
It could bring some variability to the game, it would also be pretty much a must for jump servers (which do exist and people play on them in spite of "pb2 is not a jump mod" mantra, repeated dozens of times) without blocking and getting stuck in portals.
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+1. but players should only become ghosts when another player gets to close to them. and only for jump servers because in a pub it would just be merry.
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If player collision is disabled, you wouldn't be able to shoot players, either.
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My focus though were collisions between players, which are highly unwelcome on jump servers when one player is blocking a narrow path or standing so that you're gonna accidentally hit him on your way. It can also manifest itself on teleports done wrong, where multiple players get stuck.
Shooting is pretty irrelevant on those.
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It can also manifest itself on teleports done wrong, where multiple players get stuck.
There is an own feature vote for it: http://dplogin.com/dplogin/featurevote/feature.php?id=10230
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There is an own feature vote for it: http://dplogin.com/dplogin/featurevote/feature.php?id=10230
Let's vote on bugfix! Maybe someone forgot that list is named 'FEATURE list'? :-]
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Last time I checked, it was like this. I couldn't shoot anyone stuck @multispawn on arm.
Feature in topic is sth completely different.
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What use does this have in a paintball game, though? Why would you want to be able to run around and not collide with or shoot anybody?
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It's for jump servers mostly. And what's up with "no shooting" part? I only mentioned no collisions with other players.
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He wants a whole server setting just for jump servers, so people can't block each other, which would be a waste of time to work on...
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which would be a waste of time to work on...
Wrong.
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which would be a waste of time to work on...
in your opinion. It's not a fact.
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Just stopplaying on jump servers. Problem solved.
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It's for jump servers mostly. And what's up with "no shooting" part? I only mentioned no collisions with other players.
If player collision is disabled, you wouldn't be able to shoot players, either.
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It is too bad there isn't a way to turn off collisions with a player and another player, but not a player and a paintball, pong ball, walls/obstacles, floors, ceilings, etc.
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This has been a topic for years now and clearly jitspoe does not intend on doing it. I understand his reasoning. I also understand the players reasoning who don't want to buy q2 and install the jump mod (which would be my suggestion). The textures don't show up to well on DP.
I don't know how difficult it would be to code this I assume its not terribly difficult and could be done but....................................... THIS IS NOT A BIG ISSUE FOR THIS GAME SO LEAVE IT ALONE!!!
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Ah, screw it.
Give people ability to make mods and problem solves itself - somebody will write it.
Nevermind then.
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Give people ability to make mods and problem solves itself - somebody will write it.
Paintball2-AimBot, Paintball2-WH, Paintball2-SpeedHack - that Will be names of this 'mods'.
But there is possibility that you can solve this: You can modify code and send patch to jitspoe, if it's good he will include it...
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Paintball2-AimBot, Paintball2-WH, Paintball2-SpeedHack - that Will be names of this 'mods'.
Not even close.
Please refer to:
http://dplogin.com/forums/index.php?topic=22257.0
for alternate meaning of "mod". Besides, this would be a server side mod, and not a client side one.
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for alternate meaning of "mod". Besides, this would be a server side mod, and not a client side one.
If i understand you good, there is difference with 'mod' and 'mode'...
Creating mod API for servers won't be easy and i guess no one will create mods (if you know how to program then you join development team, else you can't create mod). So mods are not good idea if everyone can join paintball dev team. And that is at least 10x easier to add patch like 'ghost mode' than creating API to create mod... If noone will create more.
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"pb2 is not a jump mod"
You answered your own question. Why implement something that is for a jump mod if the game isn't a jump mod?
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Creating mod API for servers won't be easy and i guess no one will create mods (if you know how to program then you join development team, else you can't create mod). So mods are not good idea if everyone can join paintball dev team. And that is at least 10x easier to add patch like 'ghost mode' than creating API to create mod... If noone will create more.
Creating maps isn't exactly easy either, but there are people able to learn it and make some new maps. So what makes you think that this time it will be any different?
It's not easier, because now jitspoe would have to do it on his own. Once ability to create mods will go public, you will be able to create eg. server modding tools, like mentioned before, or put your own libraries/scripts containing new game modes.
You answered your own question. Why implement something that is for a jump mod if the game isn't a jump mod?
Actually, that whole "pb2 isn't a jump mod" is hilarious.
You can repeat it all you want, but it won't change the fact, that at least 2 or 3 of the most popular servers (like ic3ys or Skouby) are in fact jump servers. So how about we finally become able to deal with reality instead of denying it?
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Creating maps isn't exactly easy either, but there are people able to learn it and make some new maps. So what makes you think that this time it will be any different?
I created my first map to paintball after 2 weeks of learning. And i guess, if i start with no programing knowledge, writing mod will take at least 2 moths. So, creating mods is harder than maps (in my opinion).
You didn't answer my second argument: It's at least 10x easier to create new mode, than creating API for mods. So we can add 10 new modes instead of creating API and waiting if someone will create one mod. If you ever make Jitspoe to start working on anything... :)
You can repeat it all you want, but it won't change the fact, that at least 2 or 3 of the most popular servers (like ic3ys or Skouby) are in fact jump servers. So how about we finally become able to deal with reality instead of denying it?
Noone of dev team really care about that there are some jump servers, because there is something called 'q2jump' where other dev team works on it, so we will never be good as q2jump at jump servers. Then why our dev team should invest time to add that features, if they doesn't have ever time to add easiest features like stupid 'ghost mode'?
So, just to be honest, you are dreaming.
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Actually, that whole "pb2 isn't a jump mod" is hilarious.
You can repeat it all you want, but it won't change the fact, that at least 2 or 3 of the most popular servers (like ic3ys or Skouby) are in fact jump servers. So how about we finally become able to deal with reality instead of denying it?
I'm not sure why you think it's hilarious. Dp isn't a jump mod, what don't you get it about it? Sure, it has a jumping aspect to it, but it's still not soley based around jumping. It's a Paintball mod, correct? Hey, I love jumping, and I agree that jump servers are popular, it still doesn't make this a jump mod? I'd rather Jitspoe work on something to actually improve the Paintball aspect, like a new map format than doing what you have suggested. It's actually you that seems not to be able to cope with this game not being a jump mod, so why don't you stop denying it?
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Rick is right. The only "jump" aspect of this game is introduced by maps made for that purpose. There's no difference in the game itself on jump maps.
Now, compare that to q2 where there is actually software called a jump mod.
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I'm not sure why you think it's hilarious. Dp isn't a jump mod, what don't you get it about it? Sure, it has a jumping aspect to it, but it's still not soley based around jumping. It's a Paintball mod, correct? Hey, I love jumping, and I agree that jump servers are popular, it still doesn't make this a jump mod? I'd rather Jitspoe work on something to actually improve the Paintball aspect, like a new map format than doing what you have suggested. It's actually you that seems not to be able to cope with this game not being a jump mod, so why don't you stop denying it?
Two simple facts, I don't think I can put it any simpler, if it still evokes such a rage, then there's nothing else I can do:
1. People are playing jumps just like they're playing pong or 1flag or tdm, you're not gonna change it short of banning them, which would be pretty boneheaded (to put it gently).
2. Ability to make a custom game mode (and game mods in general) would go a long way from just being dedicated to jumps. See http://dplogin.com/forums/index.php?topic=22257.0 if you still don't get it. Originally I thought about adding a cvar for collision detection between players, but if it cannot be separated from shooting and can be created as a mod by someone else, then whatever.
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Two simple facts, I don't think I can put it any simpler, if it still evokes such a rage, then there's nothing else I can do:
1. People are playing jumps just like they're playing pong or 1flag or tdm, you're not gonna change it short of banning them, which would be pretty boneheaded (to put it gently).
2. Ability to make a custom game mode (and game mods in general) would go a long way from just being dedicated to jumps. See http://dplogin.com/forums/index.php?topic=22257.0 if you still don't get it. Originally I thought about adding a cvar for collision detection between players, but if it cannot be separated from shooting and can be created as a mod by someone else, then whatever.
One simple fact, Dp is a Paintball mod, not a jump mod. Just get that through your thick skull. Silly Euro. If you want this added, go ahead and code it, Jitspoe's not going to.
Edit: You linked me to the weapons game thread, what for? How would this collision thing help that mode?
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So, all you can do is insult. Whatever, joke.
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http://dplogin.com/dplogin/featurevote/feature.php?id=10256
If enough people want it, I'll implement it.
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So, all you can do is insult. Whatever, joke.
So um, what are you doing here? Insulting me. Whatever, joke. LOL.
Dp is not a jump mod fyi. Just if you didn't get that.
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For reference: http://dplogin.com/forums/index.php?topic=5286.0