Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: T3RR0R15T on May 09, 2011, 02:57:03 PM

Title: [Tweak] Autobalance after a map
Post by: T3RR0R15T on May 09, 2011, 02:57:03 PM
This is from the build 31 thread (i think its better to have it in an own thread):

Atm the autobalance can switch players after a map. In the time, where it shows the scoreboard (between timelimit/fraglimit reached and new map starts loading).
It doesn't make much sense to switch the team after a map, so i would prefer jitspoe's solution: Disable all team switching at that point.
What is with new connected players? Should they join a team or be obs? I would prefer obs.
Title: Re: [Tweak] Autobalance after a map
Post by: payl on May 09, 2011, 03:09:34 PM
What is with new connected players? Should they join a team or be obs? I would prefer obs.
So i'll have to wait until map change on otb pub/otb speed? o_O or (i hope) i misunderstand.
I think for now, blocking switching when game is on (already done?) and decreasing switch chance with time is enough. With decreasing switch chance i mean, that i don't get switched to losing team when it's 48-0 and 1:00 time left...
We shouldn't let newbies switch to winning team, that's the main idea i think ^.^ .

Title: Re: [Tweak] Autobalance after a map
Post by: T3RR0R15T on May 09, 2011, 03:21:21 PM
I think you mean another thread: http://dplogin.com/forums/index.php?topic=22729.0


This one is after a map. Nobody can play in this time.
Title: Re: [Tweak] Autobalance after a map
Post by: jitspoe on May 10, 2011, 06:16:49 PM
Hopefully this will be a quick fix, so I'll put it on my short list.