Digital Paint Discussion Board

Development => Mapping => Topic started by: Vinne on May 25, 2006, 04:01:02 PM

Title: NEW textures
Post by: Vinne on May 25, 2006, 04:01:02 PM
NEW TEXTUREs man any body who has a link for the new textures plz help  (for worldcraft) i need textures i cant find ANY! SMOKEY u got SOME?
and why does pb use crappy texts?
Title: Re: NEW textures
Post by: Vinne on May 25, 2006, 04:18:36 PM
here are some textures i found for pball can i use these? http://www.deusx.com/textures/
Title: Re: NEW textures
Post by: Vinne on May 25, 2006, 04:20:02 PM
o yeah dont use city bad texture 1 1
                                                X  :-X
Title: Re: NEW textures
Post by: Eiii on May 25, 2006, 11:00:16 PM
Probably no.

EDIT: Definitly no.
Quote
All of our sound effects , Loops and images are copyrighted.You are free to download and use featured free assets as you please,[ other than claiming they are yours,
selling and/or posting them on your web site for others to download ] The rest are featured for demonstration purposes only and are not to be used without our permission.
Copyright 1997-2006 Gjergja/Yanagisawa. All rights reserved.
Title: Re: NEW textures
Post by: Vinne on May 26, 2006, 03:48:34 PM
ok im not saying there mine just asking if i can use these but thanx  ::)
Title: Re: NEW textures
Post by: Vinne on May 27, 2006, 03:27:15 PM
i need freaken texs where the freak do i get them im despreat
Title: Re: NEW textures
Post by: lekky on May 27, 2006, 10:27:46 PM
just use the spell check ok.
Title: Re: NEW textures
Post by: jitspoe on May 27, 2006, 10:30:22 PM
Before you get all fancy with new textures and stuff, you really need to learn the basics (like how to change the grid size).  Have you even successfully compiled a map yet?
Title: Re: NEW textures
Post by: Vinne on May 29, 2006, 05:55:17 PM
ok dont u just have  press  to d or s or what ever so the size it diff
and i like new texts becuase i get the idea and it better so i dont have to go back and put new ones over it
sorry dude not mad at u just saying
Title: Re: NEW textures
Post by: bug on May 29, 2006, 08:02:44 PM
D and C or whatever move the camera in the 3D view. On another note, not listening to Jitspoe really DOES make you retarded. Follow his advice and learn the basics of mapping before using fancy entities or textures.
Title: Re: NEW textures
Post by: jitspoe on May 30, 2006, 02:55:11 PM
Just get a simple map to compile and load in the game.  Don't worry about making something pretty.  You shouldn't release your first few maps anyway.  Just learn how to make them.
Title: Re: NEW textures
Post by: Vinne on June 02, 2006, 03:45:32 PM
ACTUALLY BUG IM NOT MENTAL
Title: Re: NEW textures
Post by: bug on June 02, 2006, 05:47:17 PM
Well Vinne, if I had any doubts, you put them to rest.
Title: Re: NEW textures
Post by: TinMan on June 02, 2006, 07:15:33 PM
Alright, I found some very sweet textures:
OpenFrag Textures (http://forum.openfrag.org/list_messages?id=757)
Title: Re: NEW textures
Post by: Vinne on June 03, 2006, 08:41:56 PM
not the kind i was looking for BUT THANX and bug if ur so good at jump maps and stuff u explain to me how i get smaller objects  ;D
Title: Re: NEW textures
Post by: Vinne on June 05, 2006, 03:40:01 PM
i need fence and grass + brick textures smooth and good
o and i saw this green fencing i dont want that i need like the soccer fencing dity taco made
Title: Re: NEW textures
Post by: jitspoe on June 05, 2006, 07:03:02 PM
There are textures like that included with paintball.
Title: Re: NEW textures
Post by: Vinne on June 06, 2006, 06:07:13 PM
THERES NO FENCING IN MINE I DONT THINK I HAVE THE SAME TEXTURES ONLY REALLY OLD ONES !!!

MABYE i said this wrong i meant the chain fenicing XXXXXXXXXXXX
                                                                      XXXXXXXXXXXX
                                                       :'( :'(
Title: Re: NEW textures
Post by: TinMan on June 06, 2006, 06:47:23 PM
Jitspoe, would it be okay if I were to use those OpenFrag textures in a map? Or would I have to either use the dpball ones, or make my own?
Title: Re: NEW textures
Post by: jitspoe on June 06, 2006, 09:26:15 PM
Vinne: Please don't use caps lock.  The latest bsp pack (http://dpball.com/files/mapmaking/bsp_pb2_build015b.zip) includes a chainlink fence texture.

TinMan:  I don't know.  I didn't read the license.
Title: Re: NEW textures
Post by: Eiii on June 06, 2006, 11:53:56 PM
Shwam.

Quote

What do you mean with "free". Would it be possible to use them for a project i'm working on (http://www.motorsport-sim.org), and release them with tracks licensed under Creative Commons for example?
I've taken a look at them and they're really good textures, so it would be nice if we could use it in our open source sim...

Thanks for the info!
Quote
They are GPL licensed I think. That is quite free
Title: Re: NEW textures
Post by: TinMan on June 07, 2006, 12:01:36 AM
Hmm..."I think" doesn't fly as a fact though.
Title: Re: NEW textures
Post by: Qoo on June 07, 2006, 08:15:55 AM
The guy doesn't give a license, but later on in the thread he says that they are free to use, it's the post before that motorsport one.