Digital Paint Discussion Board
Paintball 2: The Game => Paintball 2 Discussion => Topic started by: jitspoe on September 06, 2003, 02:15:04 PM
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I just submitted a request for Paintball2 to be a sourceforge (http://www.sourceforge.net) project. This will make it easy to let more people work on the project.
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Linux Coder:"Your making this for windows??!?!?!" *snubs nose
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Post removed
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That's a good idea jit, might also bring some new blood into the game.
FT
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Yeah. Maybe someone will take up linux and OSX ports as well. It'll be a couple days before they approve/reject the project. I'll keep you guys posted.
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Post removed
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Cool beans.
Your project registration for SourceForge.net has been approved.
Project Information:
Project Descriptive Name: Digital Paint Paintball 2
Project Unix Name: paintball2
CVS Server: cvs.sourceforge.net
Shell Server: shell.sourceforge.net
Web Server: paintball2.sourceforge.net
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Guess i have to reinstall wincvs now...
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http://sourceforge.net/projects/paintball2/
Jit, maybe you sould point the homepage over to www.digitalpaint.tk instead of an empty dir.
\plaz
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Yeah, yeah, yeah. I'm getting to it. :)
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Ok, done. Wow, sourceforge has a lot of stuff on it. We should have done this ages ago.
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What exactly will this do for pball? ;) ;) ;) ;) ;) ;) ;) ;)
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It will let the developers work on the standalone client at the same time, instead of one at a time. For you this might mean that you will get to see more new features and fixes in the current Paintball 2 standalone faster.
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...after all, it only takes THREE MONTHS[/u] per feature..
::)
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You're welcome to try to accomplish it faster.
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eiii is useless though.. you know that.
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I get that alot...