Digital Paint Discussion Board

Development => Mapping => Topic started by: Vinne on June 04, 2006, 07:52:57 PM

Title: WEATHER & PLANTS
Post by: Vinne on June 04, 2006, 07:52:57 PM
jitspoe is there any way to make weather i havent seen it in any of the maps + i dont think its possible but could u make like rain,snow,and hail or somthing close to that. How do u make plants ? ive seen those but how i dont get that how do u make a plant?
Title: Re: WEATHER & PLANTS
Post by: Qoo on June 04, 2006, 08:10:02 PM
You can make precipitation using animated textures, but it will kill the r_speeds I think.
Title: Re: WEATHER & PLANTS
Post by: jitspoe on June 05, 2006, 01:00:22 AM
You can't currently add weather to a map.  Not in a reasonable way, anyway.  To add a plant, use the func_model entity:
"classname" "func_model"
"model" "models/plants/bigleaf2.md2"
Title: Re: WEATHER & PLANTS
Post by: FreudDu31 on June 05, 2006, 08:17:03 AM
You can add fog to your map, for your sky add :
"sky" "pbsky4 fogd .5 .5 .6 .002"
".5 .5 .6" is the color of the fog
".002" is the density
Title: Re: WEATHER & PLANTS
Post by: Qoo on June 05, 2006, 12:17:58 PM
http://www.gamedesign.net/node/561
Title: Re: WEATHER & PLANTS
Post by: Vinne on June 05, 2006, 03:33:24 PM
jitspoe do i put that in console or what ? (sorry)
Title: Re: WEATHER & PLANTS
Post by: jitspoe on June 05, 2006, 05:38:24 PM
You put it in the entity.  I'm not sure how you do it in worldcraft, but in BSP, you just create a func_model entity, then click on the "+" and add:
model
models/plants/bigleaf2.md2

Title: Re: WEATHER & PLANTS
Post by: Termin8oR on June 07, 2006, 05:53:54 PM
can you make a player model entitie?
example: seeing a dead dp2 player model hanging off the wall or dead laying in an alley or something?
Title: Re: WEATHER & PLANTS
Post by: jitspoe on June 07, 2006, 08:22:06 PM
You can make any model you want to.  It has to be in md2 or skm format.
Title: Re: WEATHER & PLANTS
Post by: Lunatic on June 08, 2006, 04:37:15 PM
Why don't people ever use fog? ;)
Title: Re: WEATHER & PLANTS
Post by: jitspoe on June 08, 2006, 05:08:51 PM
I haven't the foggiest idea.
Title: Re: WEATHER & PLANTS
Post by: FreudDu31 on June 08, 2006, 05:12:55 PM
The problem with fog is that if the map have building, it have fog into building
Title: Re: WEATHER & PLANTS
Post by: Eiii on June 09, 2006, 01:23:09 AM
Unless you make sure all the indoor distances are short enough so that the fog won't show up.