Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: ic3y on October 16, 2011, 07:50:07 AM

Title: [Bug] Streak > Kills
Post by: ic3y on October 16, 2011, 07:50:07 AM
Server: K&S DM

I dont have a login there, so no viewgibs.
Title: Re: [Bug] Streak > Kills
Post by: Bundy on October 16, 2011, 08:21:39 AM
Thats the same like when you go with a 10 streak to observer and then your streak: 0
Title: Re: [Bug] Streak > Kills
Post by: T3RR0R15T on October 16, 2011, 08:39:21 AM
Do you have a demo of that map?
Title: Re: [Bug] Streak > Kills
Post by: ic3y on October 16, 2011, 09:05:40 AM
No autodemo there

------------

reproduced
Title: Re: [Bug] Streak > Kills
Post by: jitspoe on February 09, 2012, 11:09:35 AM
I can't watch the demo right now.  Could you explain what you did to make this happen?
Title: Re: [Bug] Streak > Kills
Post by: ic3y on February 09, 2012, 12:03:55 PM
I can't watch the demo right now.  Could you explain what you did to make this happen?
I was bored and camped on the roof. Then I did my kills.
Happens sometimes if you kill someone near a spawn.
Title: Re: [Bug] Streak > Kills
Post by: jitspoe on February 10, 2012, 12:19:59 AM
I moved the streak increase logic to the same place as the kill increase logic, so this should be fixed for the next version.  Not sure why it happened.  The only thing I can figure is that you managed to hit both the hitbox and the interpolated hitbox causing the death to trigger twice.

On a side note, that roof area ruins an otherwise awesome map. :(