Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: Olbaid on June 09, 2006, 07:23:12 PM

Title: Randomized Tiemaps
Post by: Olbaid on June 09, 2006, 07:23:12 PM
Wondering if we could get some sort of tie map randomizer.  Maybe we could get a bot in #paintball that would auto pick a map when needed.  This will help prevent the hassle of trying to agree on a map, and possibly decrease the arguments.
Title: Re: Randomized Tiemaps
Post by: Smokey on June 09, 2006, 07:51:33 PM

hmm, all i need is a list of maps to choose from and i will do it.
Title: Re: Randomized Tiemaps
Post by: lekky on June 09, 2006, 08:06:38 PM
not all clans use irc. and if particular maps were randomly selected i could still see disagreements arising.
Title: Re: Randomized Tiemaps
Post by: Olbaid on June 09, 2006, 08:21:00 PM
Not everyone would have to use it... Just a tool to help the process if both agree to use it.
Title: Re: Randomized Tiemaps
Post by: Smokey on June 09, 2006, 09:30:45 PM
well, i could make it pick 3 random maps, and they pick from one of the three.
Title: Re: Randomized Tiemaps
Post by: postmortem on June 09, 2006, 09:31:24 PM
good fvking idea, just have it pick a map though.
Title: Re: Randomized Tiemaps
Post by: toM|vendettA on June 11, 2006, 02:33:27 AM
Hey guys. I added this as a feature to TheRedeemer (tR's bot). To use it join #team_redemption then type .maps followed by 6 map names.

Example:
(@toM|vendettA) .maps Shazam Clubpb Propaint1 Kingdomcliffs Indune Pbcup
(@TheRedeemer) DRUMMM ROLL PLEASE.... THE TIE MAP WILL BE.... Kingdomcliffs.

Each clan should choose 3 maps, then one person should enter all 6 of the maps in. Smokey also added a similiar feature to his bot, but his is newb and picks from a pre-made map list of 50 maps, this means you have no choice over the map. I think you should have atleast SOMEWHAT of a choice ;P
Title: Re: Randomized Tiemaps
Post by: Smokey on June 11, 2006, 08:24:54 PM
hehe, now works in #paintball =]

Title: Re: Randomized Tiemaps
Post by: bitmate on June 12, 2006, 12:30:36 PM
I just tried both "!maps <somemapnameshere> " and ".maps <somemoremapnameshere> ", but neither of the commands worked for me. :(
Title: Re: Randomized Tiemaps
Post by: Smokey on June 12, 2006, 03:06:22 PM
try !tie in any channel that dS|erv is in =]
Title: Re: Randomized Tiemaps
Post by: bitmate on June 12, 2006, 03:48:51 PM
kthxnbye bitmate