Digital Paint Discussion Board

Development => Mapping => Topic started by: medley crew 2 on June 24, 2006, 06:17:45 PM

Title: questions
Post by: medley crew 2 on June 24, 2006, 06:17:45 PM
i am usin bsp to make maps, and there are a few questions i have. i just started yesterday, so dont blame me if these are dumb questions.

How come on my 1-flag mode maps i always have to bring the flag to the other team's base to score?

How do you make doors?

how do you make teleporters?

if team1=purple, then what do i make it say for teamnumber= when im setting up for whose base it is? (when im making the purple base) do i put 1 for team 1 or 3 because purple is the third team?

how do you make water/paint/lava?

why do some items not spawn even though they are set to?
Title: Re: questions
Post by: jitspoe on June 24, 2006, 08:16:12 PM
That's how 1-flag is designed.  You're supposed to bring the flag into the enemy base to capture (otherwise it would be too easy).  Use func_door to create doors.  I think misc_teleporter and misc_teleporter_dest are the entities for teleporters.  To set the teams up, in the worldspawn, if you want 3 teams, use:

"team1" "red"
"team2" "blue"
"team3" "purple"

Then in your entities, use "teamnumber" "1" for red, "teamnumber" "2" for blue and "teamnumber" "3" for purple.   You can do pretty much any combination of the 4 teams.