Digital Paint Discussion Board

Development => Mapping => Topic started by: Smokey on June 24, 2006, 08:59:13 PM

Title: target_laser
Post by: Smokey on June 24, 2006, 08:59:13 PM
I see it in the entities list but what does it do and how would i use it.
Title: _
Post by: P!nk on June 24, 2006, 09:14:19 PM
Post removed
Title: Re: target_laser
Post by: Smokey on June 24, 2006, 09:21:11 PM
ty pink. ill have to see what i could do with it! maybe a spinning door on a train with a laser! light show!1!!1!
Title: _
Post by: IronFist on June 24, 2006, 09:37:52 PM
Post removed
Title: Re: target_laser
Post by: bug on June 24, 2006, 09:49:16 PM
I'm pretty sure it's been removed... along with my favorite, the func_explosion

What the heckz0rz is a func_explosion? Explosions still exist and work fine, but I believe they're called target_explosion.
Title: Re: target_laser
Post by: Eiii on June 24, 2006, 09:50:41 PM
Nooo... the explosion has been taken out, along with the laser.

Taken out of DP, I mean.
Title: Re: target_laser
Post by: bug on June 24, 2006, 09:51:58 PM
Taken out? Lasers have, but explosions haven't. Have you ever played castlejumps? Target_explosions at work. Espresso1 originally used them as well. Explosions work, and don't say differently.

Ha! -Bugged
Title: Re: target_laser
Post by: GreenAffairz on June 24, 2006, 09:52:58 PM
I bet your wrong bug.
Title: Re: target_laser
Post by: bug on June 24, 2006, 11:18:47 PM
Oh really? Feel free to download this package of a .MAP and .BSP I just made.

Impsy Stinks (http://66.169.178.110:1647/impsy.rar)
Title: Re: target_laser
Post by: GreenAffairz on June 24, 2006, 11:39:20 PM
Isn't that interesting.
Title: _
Post by: IronFist on June 25, 2006, 02:07:44 PM
Post removed
Title: Re: target_laser
Post by: Clipz on June 25, 2006, 07:22:48 PM
You cant use the laser in dp jitspoe took out a few things and thats one of them