Digital Paint Discussion Board

Development => Mapping => Topic started by: CarbineXT on June 26, 2006, 11:10:31 AM

Title: BSP Siege
Post by: CarbineXT on June 26, 2006, 11:10:31 AM
Hello all,

Maybe I missed something simple in BSP, but how do I make the "area" that a defender isn't allowed to leave?

TIA
Title: Re: BSP Siege
Post by: bug on June 26, 2006, 11:33:01 AM
Quote from: Jitspoe
http://www.planetquake.com/digitalpaint/v2/docs/ents.html#gamemode

Put gamemode 8 on all of your entities (including the worldspawn).  Put one set of spawns in the base and one outside (these alternate every round).  Put a regular old flag entity in the base (with no teamnumber).  Put base entities outside of the base -- if defense touches them, they die.  Offense has to grab the flag and touch them to score points.