Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: BASEBALLDUDE on March 31, 2013, 04:03:55 PM
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Jitspoe, can you please get rid of the animation that takes place when you teleport in the next version? I think it's a near-pointless feature and it looks bad on some maps.
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What animation are you referring to?
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Things that look like large, round snowflakes briefly fly through the screen. To see it clearly, make a small map and have a teleporter teleport you to somewhere dark or with the "black" texture.
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Oh, the particle effect. It does seem like there should be some sort of effect when you teleport, but maybe the existing one is no good.
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I would have to disagree. I don't think there needs to be any animation at all when you teleport. But if you don't think there's a problem with the current animation, then that's fine.
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It's not an animation. It's an effect. :P
Maybe something like the Nightcrawler teleport effect would work, since it's nice and quick.
http://www.youtube.com/watch?v=68DDU0Fg3s0
http://www.youtube.com/watch?v=yGztjzEuysM
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yeah i think how the particle effect is like a burst of white sparks is kinda wierd..
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It is the same animation as i see in Quake 1 and Quake 2 too. I think it is embed in the game engine.
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The teleporting effect doesn't bother me and it shouldn't be such a big deal as it only appears for a second or 2.