Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: MaTzeMR on May 24, 2013, 01:22:10 PM

Title: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: MaTzeMR on May 24, 2013, 01:22:10 PM
Hey guys!

Deadfroggy made a map and I posted this map two weeks ago. Now the map has a name and deadfroggy askd me if  I wanna make a b2. Have fun!

-1flag worth 5 points
-cap at enemy base


MatzeMR

Here some screenshots:
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: Foxhound on May 24, 2013, 02:10:45 PM
All I gotta say is, don't let anyone tell you your maps are bad/ugly/crappy. Even if they might be, you got farther than most people do on .bsp. I tried it and I don't understand it so congratz, you're smarter. an more determined than me.

You can only get better.
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: MaTzeMR on May 24, 2013, 02:12:45 PM
OK, thanks.

I dont understand your post that well, but i think you dont like the map -----> the map is excrementlike
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: Spook on May 24, 2013, 03:28:12 PM
Run full compiles before you even beta the map. Just looks absolutely terrible with no lighting.
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: Foxhound on May 24, 2013, 04:02:48 PM
No i said it's good, because you are new at .bsp editor.

Do not let anyone say you are bad.

http://translate.google.com/
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: MaTzeMR on May 24, 2013, 04:23:24 PM
Thank you!
But deadfroggy did the most.
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: jitspoe on May 28, 2013, 03:00:40 PM
As Spook said, you need to run the final compile before posting a beta map.  If you did run a final compile, make sure there are no leaks.
Title: Re: New Map: the duell_b2 by Deadfroggy/MatzeMR
Post by: MaTzeMR on June 02, 2013, 02:41:36 AM
oh ok