Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: mRokita on June 20, 2013, 12:07:17 PM
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Hey!
I've just published the third beta version of my new map, Poland.
- Watch screenshots (http://0p.w.pw/scrn.htm)
- Download:
-From this post
-From the [0P] Public server
I'm waiting for your opinions and fix requests!
[OP]M1CH43L
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Screenshot link does not work.
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Screenshot link does not work.
Oh, thanks, fixed
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Looks like Germany had it's way with your map.
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Looks like Germany had it's way with your map.
:D
1. Load the map first ;). I was in 0p clan when I did 1st version of this map.
2. Server is [OLB]Public_PL not DE
3. Server location is "Warsaw"
4. I am waiting for opinions of this map, not of my current clan. ;)
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[OLB]..... were good times.....
The map is great!
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Thanks :)
I must to fix the texture of this block in the base :D
It looks horrible ;)
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Thats an old windows computer you got there. ;)
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Comp is ok but internet is slowly :)
4GB RAM :D
PLS opinions about the map, not server :D
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oldschool windows 4 ever <3 :D
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WinD0wS 1.3.2 ruleZ!
(I have a Sanyo notebook with Win 1.3.2)
Black&White, no internet, don't ask about RAM and processor. Lags with word from this version of windows.
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Thats an old windows computer you got there. ;)
If you're referring to the OS the screenshots were taken on, it's Windows 7 ;)
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stop talking about old computers start talking about the map! xD
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I took a run through the map wasnt to impressed I will post in more detail in the morning.
I can't stress this enough to the newer mappers: TAKE A LOOK AT MAP BY MYSELF, DIRTYTACO, WARWULF/UNI, JITSPOE and look at the detail we put into them and making them look nice and not having ugly textures and unlit maps.
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thanks. I'll add lamps etc,
and fixtextures in beta 4.
How to put own textures?
I dont know how to make images in *.wal format.
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Use the pball or ctp1 textures for now your fairly new make 5 maps that are fairly decent in size and have good detail. No errors when compiling no leaks etc. Dont use your own for now.
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Even if it's just a beta map, you should at least light it before sharing. It doesn't look like the map has been vised, either. From the looks of it, it probably had a leak. The barrel textures are misaligned, and there are a lot of other slight misalignments as well on crates and blocks and such (use the grid!). Using hay for ladders looks weird.
As far as gameplay goes, having just one path to the flag is going to make it too easy to defend. All the ice in the middle allows you to go crazy stupid fast, especially for the size of the paths. Why are there invisible walls blocking the autococker? Why is the automag platform slick?
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Even if it's just a beta map, you should at least light it before sharing. It doesn't look like the map has been vised, either. From the looks of it, it probably had a leak. The barrel textures are misaligned, and there are a lot of other slight misalignments as well on crates and blocks and such (use the grid!). Using hay for ladders looks weird.
As far as gameplay goes, having just one path to the flag is going to make it too easy to defend. All the ice in the middle allows you to go crazy stupid fast, especially for the size of the paths. Why are there invisible walls blocking the autococker? Why is the automag platform slick?
Ok, I'll add some ways to the flag.
Automag platform won't be slick in poland_b4
I am working with lamps now.
I'll change ladder textures.
Thank you very much! :)