Digital Paint Discussion Board
Development => Mapping => Topic started by: medley crew 2 on July 06, 2006, 01:07:06 PM
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target_splash: i know how to work it and everything, but how do you get it to go continuously (ex/cosmic club) because the way i do it there is always a delay between particles.
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You have to use a func_timer, I think. Be warned that these effects send data over the network and can lag players if used excessively.