Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: FusSioN on October 30, 2013, 08:31:39 AM
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I just wondered that water refraction would actually make the game much realistic. If there is, I think we should make it seen clearly by people. Water effects such as splashes and waves would do it. For example, the higher the player falls from a place would make the splash bigger. Another example, when a player is near the splash, his goggles will have tiny water droplets and will disappear later like what happens in real life. Sorry for any errors
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If someone falls from too high there would be a tsunami :P
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That would be cool but don't expect that to be implemented any time soon. Remember Jitspoe has to work on new AI, ranking system, and hr4 textures too.
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I like the idea, especially if that would enable rain!
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well raining could slow the player and your screen would show some small droplets... Sooo Coool It would be....
Ok a new feature is thought now... Weather!!!!!!!!!!!
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Yeah, it would take many years for jitspoe to apply it in-game
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There's a feature vote for splashes when paintballs hit water: http://dplogin.com/dplogin/featurevote/feature.php?id=10201
Might be able to do a more general effect for players and other entities if I get to it.
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There's a feature vote for splashes when paintballs hit water: http://dplogin.com/dplogin/featurevote/feature.php?id=10201
Might be able to do a more general effect for players and other entities if I get to it.
How about "players" hit water and water droplets? Is there any?
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If someone falls from too high there would be a tsunami :P
Science says they would die actually, but yes water effects would make this game good.