Digital Paint Discussion Board

Development => General Development => Topic started by: Produkt on July 11, 2006, 05:38:49 PM

Title: Quake 2 MD2 compiling is driving me mad...
Post by: Produkt on July 11, 2006, 05:38:49 PM
Alright... maybe its just me... but I have a nice new set of models I made and want to use... but, I can get but one animation on my md2 file...

I've googled for hours and still nothing, what tools do I need to get multiple animations into my model file?
Title: Re: Quake 2 MD2 compiling is driving me mad...
Post by: jitspoe on July 11, 2006, 06:38:24 PM
When I was making md2 files, I used qME.  It's abandonware now, so I guess it's OK to share it: http://dpball.com/files/devel/qME.zip
Title: Re: Quake 2 MD2 compiling is driving me mad...
Post by: Produkt on July 11, 2006, 07:12:42 PM
Thanks jit!

If I have my animations in seperate MD2 files, do you know of how I can merge them?
Title: Re: Quake 2 MD2 compiling is driving me mad...
Post by: jitspoe on July 11, 2006, 08:17:23 PM
Not offhand.  It may not even be possible if the vertex indexes change.  What are you using to create the models?
Title: Re: Quake 2 MD2 compiling is driving me mad...
Post by: Produkt on July 12, 2006, 03:50:56 AM
milkshape...