Digital Paint Discussion Board
Development => Mapping => Topic started by: KalTorak on July 13, 2006, 02:02:37 PM
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http://www.bspquakeeditor.com/ (http://www.bspquakeeditor.com/)
"BSP lives again! It has been 8 years since a release and at last a new version is finally here."
PS: There are old .ini files and the old version of bsp.exe included in the DP BSP pack. When installing the DP BSP pack, don't overwrite any files.
PPS: Sorry if this is old news for anyone, I didn't see any posts in the forums about this yet so I just wanted to get the word out there.
http://www.bspquakeeditor.com/files/BSP94b.zip (http://www.bspquakeeditor.com/files/BSP94b.zip)
http://dpball.com/files/mapmaking/bsp_pb2_build015b.zip (http://dpball.com/files/mapmaking/bsp_pb2_build015b.zip)
- KalTorak
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Holy crap, BSP development has resumed.
Shaded flat mode = win.
EDIT: Oh, and if you just install the new BSP over your current C:/BSP folder, it works fine.
EDIT AGAIN:
Hardcoded maximum editable bounds to +/-32765.
Might be a problem, but a helpful pink border is put at 4096.
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I was just about to make a post about it. The guy who picked up working on it stopped by #level_design. This is good news, indeed!
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I was just checking out the new version, and I must say, it's freaking sweet.
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(http://www.qwantz.com/stickers-disagree.jpg)
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Sweet. Now I can map better maps with more stuff with BSP. Nice.
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Nice, someone needs to resume development on Worldcraft.
Someone needs to move up to a MAN's editor. Maybe we can convince __sort to implement some of WC's features into BSP. What features does WC have that BSP doesn't, anyway? Oh, right, none! ;)
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The new BSP eliminates all my need for the other editors like worldcraft and radiant...
It's excellent.... !!!
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