Digital Paint Discussion Board
Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Neoterra on September 28, 2014, 11:32:34 PM
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Is there a chance to get infos about the entities Ingame?
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Pretty old, but there's this: http://digitalpaint.org/v2/docs/ents.html
The info in BSP is a little more up to date.
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i mean more direct in the game. A command that i can type and is my crosshair on i can get all infos.^^
but thanks for help.
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Well, I don't know of a way to view ents in game. You can do textures with cl_drawtextinfo. You can easily check ents in a bsp file by using quark. It will give you all the info you need without the need to decompile.
Download: http://quark.sourceforge.net/download.php
How do look at the entities:
1. Open the bsp file in quark.
2. Click "open in map editor"
3. Click the "+" sign next to entities
4. Double click the entity you want to look at. Let's you change them freely, or completely remove them without the need for a separate ent file.
5. When done, go to file and click "close bsp editor"
6. In the screen that appears, click entities and remove the text "; worldspawn" from the top of it, or the map will crash.
7. Save, and you can now look up, change, remove, and add ents to any map without an ent file :)
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thx, that helped me to create my first ent file for qwitschibo. ;)
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Gotta love quark!
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Can ent-files only works on maps, which i have in the pub-folder?
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I would assume just put the ent file in the same folder as the map.
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You can put them in the pball/maps/ent/ subdirectory, if you don't want to clutter up the maps directory. I think if you match the directory structure for maps that aren't directly in the maps folder (ex pball/maps/beta -> pball/maps/ent/beta), it'll work, if that's what you were asking.