Digital Paint Discussion Board

Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Neoterra on September 28, 2014, 11:32:34 PM

Title: entities
Post by: Neoterra on September 28, 2014, 11:32:34 PM
Is there a chance to get infos about the entities Ingame?
Title: Re: entities
Post by: jitspoe on September 29, 2014, 05:02:05 PM
Pretty old, but there's this: http://digitalpaint.org/v2/docs/ents.html

The info in BSP is a little more up to date.
Title: Re: entities
Post by: Neoterra on September 30, 2014, 06:42:36 AM
i mean more direct in the game. A command that i can type and is my crosshair on i can get all infos.^^

but thanks for help.
Title: Re: entities
Post by: Ace on September 30, 2014, 12:16:07 PM
Well, I don't know of a way to view ents in game. You can do textures with cl_drawtextinfo. You can easily check ents in a bsp file by using quark. It will give you all the info you need without the need to decompile.

Download: http://quark.sourceforge.net/download.php

How do look at the entities:
1. Open the bsp file in quark.
2. Click "open in map editor"
3. Click the "+" sign next to entities
4. Double click the entity you want to look at. Let's you change them freely, or completely remove them without the need for a separate ent file.
5. When done, go to file and click "close bsp editor"
6. In the screen that appears, click entities and remove the text "; worldspawn" from the top of it, or the map will crash.
7. Save, and you can now look up, change, remove, and add ents to any map without an ent file :)
Title: Re: entities
Post by: Neoterra on September 30, 2014, 04:50:43 PM
thx, that helped me to create my first ent file for qwitschibo. ;)
Title: Re: entities
Post by: Clipz on October 01, 2014, 09:45:13 AM
Gotta love quark!
Title: Re: entities
Post by: Neoterra on October 01, 2014, 12:41:28 PM
Can ent-files only works on maps, which i have in the pub-folder?
Title: Re: entities
Post by: Ace on October 01, 2014, 01:04:43 PM
I would assume just put the ent file in the same folder as the map.
Title: Re: entities
Post by: jitspoe on October 01, 2014, 03:53:48 PM
You can put them in the pball/maps/ent/ subdirectory, if you don't want to clutter up the maps directory.  I think if you match the directory structure for maps that aren't directly in the maps folder (ex pball/maps/beta -> pball/maps/ent/beta), it'll work, if that's what you were asking.