Digital Paint Discussion Board

Digital Paint Community => Clans, Matches, and Tournaments => Topic started by: B3r3av3d on July 27, 2006, 06:26:39 PM

Title: Decon vs. rp
Post by: B3r3av3d on July 27, 2006, 06:26:39 PM
You have to see this guys :D
rp owned decon, but i think i did a pretty good job after pi disconnected. I played the map 1 vs. 2 and I made points too. Tell me what you think about that ;)
Here is the demo:
click it[URL] (http://www.the-imperfection.de/demos/2vs1stuff.dm2)
Title: Re: Decon vs. rp
Post by: Spook on July 28, 2006, 12:05:00 AM
lol good job, but your jumping is whack

actually try these binds it might help

bind mwheelup "hand 3"

and

bind mwheeldown "hand 1"

i saw that you needed angle andvantages but you only used your right hand
Title: Re: Decon vs. rp
Post by: B3r3av3d on July 28, 2006, 05:06:12 AM
ya thanks for feedback, but jump was good two years ago ^^
yeah after a big break i have to practise it :D
and thanks for the hand change stuff i will use it ;)
Title: Re: Decon vs. rp
Post by: Spook on July 28, 2006, 02:28:45 PM
yeah no problem once you get used to hand change its a big advantage over your opponents
Title: Re: Decon vs. rp
Post by: loial21 on July 28, 2006, 04:23:01 PM
Bain and EII said it was not and advantage, regarding the angle of attack. Bain even made a picture demo explaining this. Hmm Now I curious, perhaps I am misunderstanding "angle advantages"
Title: Re: Decon vs. rp
Post by: Spook on July 28, 2006, 04:26:09 PM
loial lol angle advantages are easy to understand
Title: Re: Decon vs. rp
Post by: loial21 on July 28, 2006, 06:09:01 PM
Yes they are, thats not the issue with me. ;)

 I just wanted to make sure that we are talking about the same thing. Bain pointed out that its only about 2 degree advantage when you switch hands. He actually said something like "its over rated" He said this after I had mentioned that I belived I should learn to use this technique. Now I am rethinking on using this.
Title: Re: Decon vs. rp
Post by: Spook on July 28, 2006, 07:22:02 PM
but you use these things to shoot around corners without your body showing i mean if you need a left hand but you dont use this then your fresh outta luck. for me i take advantage of using left right and center shots during each match and it works for me, thought i might just pass down a hint of advice to B3r3av3d
Title: Re: Decon vs. rp
Post by: loial21 on July 28, 2006, 08:08:54 PM
No its good advice and I have thought I have seen it used against me when GT matched  XB (what a crappy thread that was gg merl)

 I thought as much but EII and Bain were very clear in telling me that its an 'over rated' advantage. Thus I never bothered to try it. Might change that.
Title: Re: Decon vs. rp
Post by: Spook on July 28, 2006, 08:12:11 PM
the way i see it is its completely and utterly pointless in counterstrike but i see the advantages in pball id say give it a day pub with it and see if it helps your game
Title: Re: Decon vs. rp
Post by: XtremeBain on July 29, 2006, 02:26:49 PM
After you've mastered movement, aim, teamwork and prediction... you can then move onto hand-switchers and custom crosshair zoom-scripts.

Until then, everyone who has mastered the first four will continue to dominate you.
Title: Re: Decon vs. rp
Post by: Spook on July 29, 2006, 04:34:07 PM
i dont ever see me doing custom xhairs and zooming i have a piece of crap 15 in monitor and if i go higher than 100 fov i cant see anything and i only customized xhair 5 to make it red i play how i want to and i dont do anything i dont wanna lol =]
Title: Re: Decon vs. rp
Post by: loial21 on July 29, 2006, 11:44:21 PM
After you've mastered movement, aim, teamwork and prediction... you can then move onto hand-switchers and custom crosshair zoom-scripts.

Until then, everyone who has mastered the first four will continue to dominate you.
I disagree. Switching hands should be a tool to used to help get to that point of mastery, if it gives you an advantage to those who dont. Please keep in mind i would only does this in extreme camping situations. Zoom scripts, no comment.
Title: Re: Decon vs. rp
Post by: Spook on July 29, 2006, 11:56:00 PM
i cant use those they just piss me off i need all my settings the same or my game turns to crap