Digital Paint Discussion Board
Paintball 2: The Game => Server Discussion => Topic started by: mRokita on March 12, 2015, 02:47:39 PM
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[BUG] Server crashes on the "draw" map (2nd time)
Server log [only on draw]:
http://htmldp.com/p/?vACQ (http://htmldp.com/p/?vACQ)
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I had it with other maps before. This could help: http://dplogin.com/dplogin/featurevote/feature.php?id=10179
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Any idea what the state of things was like on the server? There appear to be an excessive number of "item_pballbarrel", "item_pballhopper", etc. lying around. This shouldn't be the case under normal circumstances.
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Any idea what the state of things was like on the server? There appear to be an excessive number of "item_pballbarrel", "item_pballhopper", etc. lying around. This shouldn't be the case under normal circumstances.
Spawnkilling?
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I was there for one of the crashes. There were an insane amount of pick up items
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I was there for one of the crashes. There were an insane amount of pick up items
I will male some ent for this map. Then I will be able to put it back in the rotation
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I was there for one of the crashes. There were an insane amount of pick up items
All lying next to each other, or spread around the map? The game has code to check if there's an item nearby already or if players already have an item, so lots of extra junk doesn't get dropped when a player dies.
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Honestly, just a lot everywhere. Lots of spread out paintball boxes and barrels and nades, etc, but also a lot of complete package (all in the same spot) pick ups
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I don't suppose you have a demo of it, do you? Could anybody reproduce this and record a demo?
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I don't suppose you have a demo of it, do you? Could anybody reproduce this and record a demo?
Will try to run this map with 64 bots, if the server wont crash, ill try to test it on my speed server