Digital Paint Discussion Board

Development => Mapping => Topic started by: flamer on June 10, 2015, 02:04:29 PM

Title: Terrain Tutorial ?
Post by: flamer on June 10, 2015, 02:04:29 PM
Hello everyone,

I was wondering if there are any sort of video tutorials showing how to make decent terrains for maps, using BSP.

That's the software I use and I really want to know/learn how to make terrain.

Thanks for the upcoming answers.
Title: Re: Terrain Tutorial ?
Post by: lukip on June 10, 2015, 04:43:26 PM
https://www.youtube.com/watch?v=2QgOb4fdmE4

i just looked for "BSP mapping program, tutorial terrain" on youtube. it showed me some results about terrain tutorials, try it out^^
Title: Re: Terrain Tutorial ?
Post by: flamer on July 06, 2015, 05:05:05 PM
Late reply, but thanks for the input ! That's exactly what I was looking for.

Also, during his tutorial, he switch the grid squares from 64 to 16. What is the best number to map ? 1 player is which size high ? 2 16's blocks high ? 2 32s ?

Thanks !
Title: Re: Terrain Tutorial ?
Post by: ViciouZ on July 07, 2015, 12:49:38 AM
Player is same size as info_player_deathmatch box in BSP, check how big that is :)
Title: Re: Terrain Tutorial ?
Post by: BASEBALLDUDE on July 07, 2015, 10:43:42 AM
For terraining, I find that a grid size of 16 is the most optimal, although 8 is preferable in certain circumstances.
Title: Re: Terrain Tutorial ?
Post by: flamer on July 12, 2015, 06:03:02 PM
Thanks Viciouz, same for you BBDude
Title: Re: Terrain Tutorial ?
Post by: flamer on July 25, 2015, 03:58:50 PM
Any help is appreciated.

When trying out the lighting, this is what I get as a result from the Sky. I set it up as ''Sky'' - ''Pbsky1''

For the whole map, as you can see, only the left side is lit. Also, that's the only base lit. Is there anyway I can make the sun be in the middle of the map to lit at least equally both side and mid ?

I read about the sun_angle, but it doesn't seem to do the job.
Title: Re: Terrain Tutorial ?
Post by: Ace on July 25, 2015, 11:06:56 PM
Your exact issue (I think) is _sun_angle. "90 -90 " should be directly overhead if you want to go from there.
Title: Re: Terrain Tutorial ?
Post by: jitspoe on August 02, 2015, 12:22:45 AM
Looks like you have a leak so bounced light isn't working.  You may need to set a _sun_surface value as well.  This will apply ambient light from the sky in addition to the sun light.