Digital Paint Discussion Board
Development => Mapping => Topic started by: MON1TOR on July 22, 2015, 02:33:46 PM
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This isn't lan lagg
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LOL do you have the original version of siegecastle? Thats pretty weird
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It's a bug with the vis compiler, not a leak.
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LOL do you have the original version of siegecastle? Thats pretty weird
original? is there a new one?
It's a bug with the vis compiler, not a leak.
okay, sry.
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LOL do you have the original version of siegecastle? Thats pretty weird
This happens on like 50% of maps, have you never seen that before?
There are few maps on which its even used as an advantage, since you can see player models through it, eg.: dc2 - check out the mid baller on the furthest left (red main to mid left barrel) (i think its from red side) you can see to the other main through it and has been often first picked color because of it.
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This happens on like 50% of maps, have you never seen that before?
There are few maps on which its even used as an advantage, since you can see player models through it, eg.: dc2 - check out the mid baller on the furthest left (red main to mid left barrel) (i think its from red side) you can see to the other main through it and has been often first picked color because of it.
I know this thing but i have never seen it on siegecastle.
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I know this thing but i have never seen it on siegecastle.
Ah, I think there is even one more somewhere on sc.
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You can find it in many old maps. Guess the qvis.exe got improved a lot over the years :)
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This happens on like 50% of maps, have you never seen that before?
Nah