Digital Paint Discussion Board
Paintball 2: The Game => Server Discussion => Topic started by: mRokita on December 28, 2015, 05:34:21 AM
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// sl_logging
// ----------
// bit 1, val | 1 : display STDLogging to console
// bit 2, val | 2 : log STDLogging to sl_logfile
// bit 3, val | 4 : send UDP packets to server defined IPs (DISABLED)
How to use sl_logging 3?
What does it really do?
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This would print to both the log file and the console. You probably wouldn't want to do that.
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This would print to both the log file and the console. You probably wouldn't want to do that.
I think that I've missunderstood the help comment then. I mean " send UDP packets to server defined IPs (DISABLED)"
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What you're referring to isn't sl_logging 3, it's the third bit of the value of sl_logging. So to turn it on, you'd use sl_logging 4 (or 5 for udp + console, 6 for udp + logfile, 7 for udp + console + logfile). But seeing as it says "DISABLED", I very much doubt it actually works.
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Oh yeah, that 4 was weird thing, i know how it works ;)
Too bad that it doesnt work :/