Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: SmackWaters on August 03, 2006, 02:01:44 PM
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ok, i have been making maps for some time, maybe a few months. im not that experienced of a mapper, but i decided it was time to start posting my maps on here, getting feedback etc. so here is the map me and Soggy Waffles if you know him are currently working on, the mesas. it isnt finished yet, of course, no lighting yet, and the terrain isnt done. it supports ctf/elim mode, and the 2 mesas are going to serve as bases. The main problem i'm having is making plants/cactus etc. i know there is a way you can make models but i dont know how... :-\ Can someone tell me how you would make models to put in your map? because making them out of cylinders isnt working very well... i plan to work on lighting last, so it doesnt take so long to complile every time. also, how can you make the sky light your map? ???
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since no one seems to be posting, i'll post a shot to show what i have so far aka the layout. i know the mesas don't look so great, and there is no terrain, but i plan on adding models and dunes and stuff. i was thinking of removing the road (was soggywaffles's idea) cuz i think it kind of ruins the desert theme. i think im gonna try making models using milkshape. and terrain using gensurf
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You're going to want to align the textures correctly on those rock pillars. Also, could you give us a sense of how big it is? Like, take a picture from the ground. Also without noclip.
Other than that, it looks pretty bland at the moment. I can see how it could be decent, but it would require a ton of work on the terrain.
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Wow, Eiii made a positive post :o
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Well helpful at least. No you are right it was not negetive thus....and he is correct alot more work needs to be done. Keep trying andlfollow any detailed helpful hints regarding maping. and let players play it to see what you might have missed. What kind of weapons and will you auto spawn equipment?
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Since when is positive required? I made some reccomendations.
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Ok, ill rephrase ;)
Wow, Eiii didnt use the words "suck", "worse map" and "ugly" in the same sentence.
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ok, for the spawns, i'm planning low level weapons at the most, such as trracers, brass barrels, 7oz co2, 100hopper/paintballs. maybe spawn with nothing and collect items as you go. i'm planning on making a second version, using gensurf for terrain, seeing as the terrain for this map is completely flat. unless there is a way you can take brushes from other .map files and put them into this one, so i wouldnt have to make everything over :P . i'm thinking lots of little dunes/pits. and maybe a few rocks for barriers. like i said, i am thinking of removing the road. anyways, here are more pics, as requested
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it looks sweet, you should make a devil's tower map :-)
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You can jsut make your own terrain, but if you want to copy terrain from other maps, just use a bsp decompiler.
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Dude, I've never seen 'em like that, but I think that might be a good thing...for how warm the colors of the map look, the shape of it makes it look like its freezing, lol.
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Aha, so you can go IN the towers... that makes things a bit more interesting, but it looks like you can shoot from the entrance of one to the other. Like I said, looooots of terrain work. Terrain that'll block- which might not even work. I suggest you move away from box maps completely.
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I know this isn't constructive.
Did you make two giant boobies?
Sorry, it was the first thing that came to mind when the thread popped up :/
;D wtf lol only u would think of that
Aha, so you can go IN the towers... that makes things a bit more interesting, but it looks like you can shoot from the entrance of one to the other.
the entrances of the mesas are on the sides of the mesas, to prevent this :) of course, a lot more terrain work is going to be done, this is simply a "rough draft", i am probably going to start this map over in more of a u-shape, as you said, not a box map
i forgot to say, this is one of the 2 maps i am currently working on, i am also working on another map called waterlogged. I work on waterlogged when i get bored of mesas which has been pretty often lately :-[ :P . basically its like a flooded warehouse. can anyone tell me if the name "waterlogged" has been used before, i dont want to copy anyone.
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Nice job. Weapons?
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WHAT THE SAM HILL SMACKWATERS?????
errrrr. . .thats nowhere near what was planned, there should be several mesas all over the place, not one big one!!!!!
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I know this isn't constructive.
Did you make two giant boobies?
Sorry, it was the first thing that came to mind when the thread popped up :/
;D wtf lol only u would think of that
Aha, so you can go IN the towers... that makes things a bit more interesting, but it looks like you can shoot from the entrance of one to the other.
the entrances of the mesas are on the sides of the mesas, to prevent this :) of course, a lot more terrain work is going to be done, this is simply a "rough draft", i am probably going to start this map over in more of a u-shape, as you said, not a box map
i forgot to say, this is one of the 2 maps i am currently working on, i am also working on another map called waterlogged. I work on waterlogged when i get bored of mesas which has been pretty often lately :-[ :P . basically its like a flooded warehouse. can anyone tell me if the name "waterlogged" has been used before, i dont want to copy anyone.
okay, if those are boobs its gonna be a cold map
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looks alright, needs a lil work though
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You're probably going to have a lot of trouble compiling that. VIS and RAD do not work well with large, open maps. The easiest way to fix the alignment on the giant nipples would bo to just make the cone-shaped brush steeper, then it will align the textures on the same axis as the cylinders. Also, as DT suggested, you're going to need to scale the textures up. It probably won't even fully compile as it stands now. Scaling textures up lets you compile larger, open areas and also makes the tiling less noticeable.
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i forgot to say, this is one of the 2 maps i am currently working on, i am also working on another map called waterlogged. I work on waterlogged when i get bored of mesas which has been pretty often lately :-[ :P . basically its like a flooded warehouse. can anyone tell me if the name "waterlogged" has been used before, i dont want to copy anyone.
I did once make a cheap mod of the map 'barrels' called waterlogged. Then again, I didn't get permission to make it, and it wasn't very good anyway ;)
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This is seriously not how its not supposed to look. the mesas arent supposed to be giant nipples, and the mesas are too big too, even though i know this map needs work since i designed this map
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http://www.dustydavis.com/blogimages/mesa_verde_large.jpg
Is that more like what mesas are supposed to look like?
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omg, THATS exactly my point!
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Actually...
a mesa is an elevated area of land with a flat top and sides that are usually steep cliffs. It takes its name from its characteristic table-top shape.
http://en.wikipedia.org/wiki/Mesa
So that wouldnt be a mesa.
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http://www.dustydavis.com/blogimages/mesa_verde_large.jpg
Is that more like what mesas are supposed to look like?
omg, THATS exactly my point!
If that's what you were aiming for, I must say, you failed miserably.
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hey wait! it wasn't me who completely screwed up the look of the mesas! i said to SWSmackwaters what they should look like but he made them oversized horny tits anyway!
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Then you failed miserably on telling him what they should look like.
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or he failed miserably on listening
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WHAT THE SAM HILL SMACKWATERS?????
errrrr. . .thats nowhere near what was planned, there should be several mesas all over the place, not one big one!!!!!
i notice you don't start raving about how they are all wrong until you hear the other people saying they don't look like mesas... and besides, there isnt one big one. there are two big ones. u gotta come 2 my house on sunday so we can fix this cuz i don't have clue what im doing lol
hey wait! it wasn't me who completely screwed up the look of the mesas! i said to SWSmackwaters what they should look like but he made them oversized horny tits anyway!
quit blaming me all you gave me was a lousy overhead view of a circle you drew.. i had to use my imagination to make the rest, and i had no clue what mesas are supposed to look like except its a circle.
I did once make a cheap mod of the map 'barrels' called waterlogged. Then again, I didn't get permission to make it, and it wasn't very good anyway ;)
so then can i use that name? or should i change it
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hey wait! it wasn't me who completely screwed up the look of the mesas! i said to SWSmackwaters what they should look like but he made them oversized horny tits anyway!
quit blaming me all you gave me was a lousy overhead view of a circle you drew.. i had to use my imagination to make the rest, and i had no clue what mesas are supposed to look like except its a circle.
Quite the map making team, you two.
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Quite the map making team, you two.
lol its ok, he just hasnt been over in a while so i did this myself. i should have known something like this would happen, cuz he wasnt here to tell me what he wanted. rest assured, this map will be 100% different next time you see it
guess im working on waterlogged, however i am changing the name to "flooded in" unless bug doesnt mind me copying. i think i'm gonna make a thread about waterlogged/looded in now because it doesnt fit with this thread :P
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wow... after just posting about making giving positive help on his other map you guys surprised me with this thread. Nice.
The road is a keeper. Needs some tumbleweed and maybe a run down gas station. :)
Maybe a underground tunnel for "crossin the border"
Can you get up top? inside or outside up them?
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u can get on top, i added jump pads for the fun of it, dont know if im going to keep them seems kinda stupid lol ;D
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lol sorry i was yellin, and sorry i havent been around for a while, been on vacation, and still am, so i cant come over to help fix the mesas yet, im still 360 miles away.
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HOLY *word* MAN!! this level is oversized and boring