Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: B3r3av3d on August 06, 2006, 05:23:55 AM

Title: [D3C]-Dugout Betarealease|current version: b666
Post by: B3r3av3d on August 06, 2006, 05:23:55 AM
Okay guys.
Take a look on my new map. The name is [D3C]-Dugout.
I have some problems with the lightning because i dont have much experience with that. Maybe you can help me a little bit ;)
I let the player start ONLY with loaded Co2 because I hate reloading ;) but those who want to reload it can do that to because there is some co2 in the map too, hehe.

edit to new beta:
-I insert new equipment so that it can be played public when I public the final map.
-I moved the flag position from the corner to the middle of the main.
-I used the bsp pack that jitspoe wanted me to use.
-I made a grafitti wall with all the members who were in Decon.
-I insert some stuff.
-I removed the trees. I'm thinkin about sth. else for that.

here is the betafile (unpack it into the pball folder. Thx)
d3c_dugout_b666 (http://www.the-imperfection.de/maps/d3c_dugout_b666_withtex.rar)

Here are some screenshots:
(http://www.the-imperfection.de/screenshots/sshot021.jpg)
(http://www.the-imperfection.de/screenshots/sshot022.jpg)
(http://www.the-imperfection.de/screenshots/sshot023.jpg)
(http://www.the-imperfection.de/screenshots/sshot024.jpg)
(http://www.the-imperfection.de/screenshots/sshot025.jpg)
(http://www.the-imperfection.de/screenshots/sshot026.jpg)
(http://www.the-imperfection.de/screenshots/sshot027.jpg)
(http://www.the-imperfection.de/screenshots/sshot028.jpg)
(http://www.the-imperfection.de/screenshots/sshot029.jpg)
(http://www.the-imperfection.de/screenshots/sshot030.jpg)

Thanks for ur feedback!
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Pimp on August 06, 2006, 08:55:40 AM
geb gerne nen kommentar dazu wenn dus ins dpball.de forum postest
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: B3r3av3d on August 06, 2006, 01:36:19 PM
geb gerne nen kommentar dazu wenn dus ins dpball.de forum postest
---Done--- ;) thx Pimp, i forgot that...
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 06, 2006, 01:53:53 PM
cool   

*short, sweet, and to the point*
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: B3r3av3d on August 06, 2006, 05:17:11 PM
cool   

*short, sweet, and to the point*
thanks but can anybody tell me, what would be cool to have in that map?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Cobo on August 06, 2006, 05:31:20 PM
cool   

*short, sweet, and to the point*
What point?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: TinMan on August 06, 2006, 09:40:40 PM
the point that soggywaffles loves box maps just like everyone else.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 06, 2006, 10:14:24 PM
cool   

*short, sweet, and to the point*
What point?
idk, some, relevant. . . . point  . . thing
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 06, 2006, 10:14:45 PM
cool   

*short, sweet, and to the point*
thanks but can anybody tell me, what would be cool to have in that map?

it to be night?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Cobo on August 06, 2006, 10:20:29 PM
... SWSoggyWaffles, dont make a post then make another one in the same topic 5 seconds later. EDIT your posts (assuming that you are forgeting to put something, wich is probably wrong...)
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Smokey on August 07, 2006, 03:05:51 AM
cute map
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: B3r3av3d on August 07, 2006, 05:59:19 AM
thank you smokey for staying at the topic. (Is "at" the right prepsosition here? ^^)
Coma Bull told me to think about the flag position because it's not easy to grab it against liners and campers. I should maybe put it to the barrels or stuff.
What do u think about that?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 07, 2006, 02:10:06 PM
... SWSoggyWaffles, dont make a post then make another one in the same topic 5 seconds later. EDIT your posts (assuming that you are forgeting to put something, wich is probably wrong...)
is there now a problem with posting more than once on the same topic???
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: bitmate on August 07, 2006, 02:11:32 PM
There is a problem with multiple posting in a row :)
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 07, 2006, 02:14:23 PM
There is a problem with multiple posting in a row :)
maybe your waiting for a response?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Cobo on August 07, 2006, 02:45:00 PM
OK.
about the map...
It looks kind of nice, the only thing that i dont like are the lolypop trees and that It looks like a box map with a building on the middle.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: TinMan on August 07, 2006, 02:49:54 PM
the trees need to look more like lolypops. color them like 'em.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: jitspoe on August 07, 2006, 03:15:36 PM
From the screenshots, it looks like you're using the old .wal files which ended up reflecting too much light.  That or your lighting is just way too bright to begin with.  Make sure you're using this BSP pack: http://dpball.com/files/mapmaking/bsp_pb2_build015b.zip

The trees look really bad, and as there's not a good way currently to make trees, I'd suggest finding an alternative to trees.

The map is called dugout, but I don't see anything resembling a dugout in the screen shots.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: B3r3av3d on August 07, 2006, 04:02:36 PM
thx guys.
To the trees: Yeah i will edit em ^^
To the name... U maybe know i am german so i took a dictionary and it told me the word i search is dugout. There r dugouts in the earth but there r dugouts like houses too. We have one in Hamburg like u can see here:
(http://www.amptown-music.de/pix/news/102_intro.jpg)
nah i dont know. I will think about a name.

Thanks for ur ideas

EDIT!!!!: Plz help me. I installed the new bsp now but he gave me that error:(http://www.the-imperfection.de/screenshots/lmao.jpg)
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Eiii on August 07, 2006, 05:32:15 PM
Um, do you have all the textures on D:? It looks like you just have the map.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: jitspoe on August 07, 2006, 06:21:55 PM
You'll need to configure some files if you don't have it installed in c:\bsp.  There's an installation text file that tells you which files to modify.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 07, 2006, 07:45:51 PM
wait, from what eiii said before, why would the textures be on the comps recovery?  *unless thats your point*
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: jitspoe on August 07, 2006, 08:30:55 PM
Recovery?  Not sure what you're talking about.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 07, 2006, 09:24:24 PM
from what eiii said, the D: is the system recovery
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Cobo on August 07, 2006, 10:02:37 PM
I think he meant D: as the smiley and that if he had the textures loaded... right?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Eiii on August 07, 2006, 10:12:35 PM
No, he meant D: as in the drive. Look at the screenshot.

I hope you're joking.  :-\
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Cobo on August 07, 2006, 10:26:59 PM
OHHH, hehe :P
I see now, didnt looked at the picture :P
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: B3r3av3d on August 08, 2006, 04:10:01 AM
uhhhm no I have C: as the system drive with just 8 gigabytes and the drive D: for games and progs.
@jitspoe: I configured all files like its said in the .txt O.o
I have the textures there O.o
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Eiii on August 08, 2006, 04:27:53 AM
Could we see your configs and such, then?
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: B3r3av3d on August 08, 2006, 04:29:29 AM
uhhm no need ^^
I just installed it to my system drive C: and now it works so it had to be a config mistake, u r right. Thanks!!!
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 08, 2006, 02:01:25 PM
wow, am i confused, are we talking about computer drives or the map now??
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Eiii on August 08, 2006, 02:29:34 PM
If you follow the conversation, you'll see we're talking about why the map wasn't compiling correctly.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 08, 2006, 02:32:21 PM
i know what WAS being talked about, i asked what people ARE talking about now!! i know what they said before!
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: Eiii on August 08, 2006, 03:07:05 PM
We just finished talking about that. It seeems to me that the conversation shouldn't be hard to follow up to the end.
Title: Re: [D3C]-Dugout Betarealease|current version: b1337
Post by: SWSoggyWaffles on August 08, 2006, 03:36:34 PM
I was following, it just got confusing since it seemed like they were talikng about 2 things at the same time!
Title: Re: [D3C]-Dugout Betarealease|current version: b666
Post by: B3r3av3d on August 10, 2006, 02:49:51 PM
New version is out now! Look first post for new screenshots and edits. Plz download it and test it! Thx!
Title: Re: [D3C]-Dugout Betarealease|current version: b666
Post by: bitmate on August 10, 2006, 02:54:24 PM
Those M$ Paint textures make me laugh. :)
Title: Re: [D3C]-Dugout Betarealease|current version: b666
Post by: B3r3av3d on August 10, 2006, 03:08:02 PM
i didnt make em with MS paint but they r made to make u laugh :D First aim reached :D
hmmm yeah it has to look like horrible graffitis!
Title: Re: [D3C]-Dugout Betarealease|current version: b666
Post by: SWSoggyWaffles on August 10, 2006, 07:54:27 PM
And it does look like horrible graffitis! ;D
Title: Re: [D3C]-Dugout Betarealease|current version: b666
Post by: [USA]FIRE on August 12, 2006, 09:03:48 AM
lol yeah u proply don't