Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: Cobo on August 06, 2006, 12:31:07 PM
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I've been working on this map lately. The layout is all done, but I still think it needs more stuff in there. Yes I know, I didnt finished my last map :P but i was getting kind of tired of it, and I even lost the .map files.
Here are some screenshots...
(http://img171.imageshack.us/img171/2315/sshot002qo4.jpg)
(http://img171.imageshack.us/img171/7672/sshot003kj0.jpg)
(http://img171.imageshack.us/img171/3340/sshot004aq2.jpg)
(http://img171.imageshack.us/img171/1386/sshot005kr2.jpg)
(http://img199.imageshack.us/img199/8388/sshot007af8.jpg)
(http://img411.imageshack.us/img411/7241/sshot008hi5.jpg)
(http://img171.imageshack.us/img171/1459/sshot010ks4.jpg)
(http://img171.imageshack.us/img171/9419/sshot011dr2.jpg)
(http://img199.imageshack.us/img199/1595/sshot012mn5.jpg)
(http://img171.imageshack.us/img171/8549/sshot013ob8.jpg)
(http://img171.imageshack.us/img171/7577/sshot015zm4.jpg)
Any ideas of what else I can do?
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maybe add some trees or waterfalls something to make it look better and to fill in the area
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Get build 16 and hi-res textures, poor kid.
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I have build 16. And i have hi-res textures on.
The images do look a little crappy, because i havent worked with the lights.
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on the 1st screenshot, it looks like theres a crack in the sky
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I know.
I been having some problems with the sky, idk.
when i move the cursor the sky looks like it is slowly dissolving. and that messes with my view.
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try checking the skys entity properties
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... Of course its checked... otherwise it would be a weird looking solid brush.
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Post removed
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then im stumped :P
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It's his video card. The sky isn't the only problem. There's other funky stuff going on. Look at the first top-down shot.
The map needs more... stuff in it. It's mostly just bland, open space. The flag looks far too easy to defend. You have to go through a small doorway then climb a ladder. It would be trivial for a single person to defend.
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Makes sense to me
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very very basic. add stuff in it. Look at the original maps. Think about what you see in nature, and try to put it in the map without having outragous R_SPEEDS
and don't just fill the map with crates and barrels.
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Kinda old thread... I'm not sure, but I assume that development on this has stopped.
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not supprised, Cobo seems to take up most of his time arguing either with me or abusing his ops power.
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Keep it in your Cobo-insulting thread. :P
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ops power.
OMFG SUPETANKER WHAT HAVE I DONE TO YOU BEING AN OPS?
Never, I repeat never, banned you, nor kicked you, In fact, I only kicked 1 person, maybe 2 and just one of them was banned, for 1 minute, so be quiet.
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If you're still working on this map... I'd suggest mixing up the ground textures a bit. Maybe change the hills to a close but not exact texture as the flat ground. Maybe a rock or 2 for me to hide behind, move the flag out from the corner and add a ramp or someway for a quick grab.
If you're not still working on this map... n/m :)
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PAIN ON THE EYES!