Digital Paint Discussion Board
Development => General Development => Topic started by: Smokey on August 11, 2006, 11:18:20 AM
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What about a sound so you know when somebody is walking in water? i know that you already can hear when they get in/out but to be able to hear them walk in it would rock.
There is a sound from tremoulous we could use if nobody can record one
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Great idea, and yeah, the trem sound rocks.
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i know. i could walk on water all day just to hear the sound
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Do we need some Jesus player models to accompany the walking on water effect?
(http://media.funlol.com/content/img/water-polo-jesus.jpg)
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chriss angel does it too
http://www.metacafe.com/watch/151236/criss_angel_walks_on_water/
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OMFG. Jits totally just stole the picture I posted before on here, lol.
Would the watter sound be for on water only? or for under too?
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There is no sound when you walk under water..
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in water*
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The sound would not come from walking 'in water' per say but actions you make going in and out of the water's surface right?. But yeah an enhancement would be nice. I guess you would need some sort of way to tell if the water is shallow enough to make a sound loud enough to be heard through walls and across distances. Never got why you can hear water splashing through walls etc. ;)
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in water*
I was responding to TinMan's "Would the watter sound be for on water only? or for under too?" line. Don't correct me female dog. <3
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no loial. no. When you're walking through water in game, we need a sound for it.
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lmao loial.
Good idea smokey.
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I wonder why someone splashing water or jumping can traveling through solid objects? It seems funny physics, but it is a helpful tool. Perhaps too useful.
Poor newbs walking into deep water and then being heard via sound recon. Never have I encountered a map where walking / running in waist deep water (or more) was ever helpful. Can you say easy pickings?
Ok lets say Jitspoe did, which I am not against. What maps were you thinking of? That this would be useful for? Or was it more for future maps not yet made? Curious to see some simple suggestions. Can you post a link to the .wav file for trem's water effect?
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I have a game "Trophy Hunter 2003" which has a sound for walking and running in water. I will see if I can get it off the game disc if you want.
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Sounds copyrighted.
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loial. if you cannot understand what im saying (you obviously cant) then you would understand that this is for all water on all maps. THX.
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It needs water for while in water AND under water. (bubbly for under water...BLURP!!)
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I would be recording all sorts of env sounds if the darn laptop worked :(
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cool idea
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indeed it is, stop posting already
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another cool idea
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and pleasent.
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Yet another useless post by Smokey.
Have a nice day NEWB.
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god you're so annoying. Stop posing. you're the only one who thinks this is a bad idea. :(((
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I will stop posting here. but first whats your problem with me?
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look at what you posted? lmao. go make some SWEET maps.
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Yet another useless post by Smokey.
Have a nice day NEWB.
lol, hows it useless. Its a good idea and for the better of the game. NeWB CaKe
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wht would be really awsome is if u couldn't drowned
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I like the drowning, people can't camp in the water as easily. It also makes 2fort5 a lot like the TF map.
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true i recall my statement i agree wit u TinMan