Digital Paint Discussion Board

Paintball 2: The Game => Help and Support => Resolved Help & Support => Topic started by: pinobot on August 21, 2006, 07:50:24 PM

Title: How much bandwidth per player & how many are supported?
Post by: pinobot on August 21, 2006, 07:50:24 PM
I haven't seen any servers with a lot of players (>50), how many players are supported by the game and how much bandwidth does it take?  :)
Title: Re: how much bandwith per player
Post by: jitspoe on August 21, 2006, 08:12:15 PM
The games supports 255 max players, but there aren't any maps that could handle that many.  I'd say bandwidth is probably about 3-4K/s per player.  Of course, that will increase if there are lots of other players present.
Title: Re: how much bandwith per player
Post by: TinMan on August 21, 2006, 08:50:18 PM
Alright, who do we have who wants in on making a paintball2 tower (players stacked on top of eachother), there have been records for it in all quake games, why not this mod? If we can get 255 people then I'll make the map.

It'd sure bring in a lot of curious people if we did it.
Title: Re: how much bandwith per player
Post by: jitspoe on August 21, 2006, 11:38:02 PM
It wouldn't be possible to stack that many players vertically.  The network protocol isn't designed for it.
Title: Re: how much bandwith per player
Post by: TinMan on August 22, 2006, 09:27:14 PM
Awe...you've crushed my dreams. Bad Jitler.
What would you guess the maximum vertical stack would be? (and just like Q3 stack maps, the map would probably be designed to have a spawn on top of a tall building/structure that you'd jump off of to land on the stack)
Title: Re: how much bandwith per player
Post by: jitspoe on August 22, 2006, 09:38:58 PM
Network limits are +/-4096 units.  Players are 56 units tall.  You do the math.
Title: Re: how much bandwith per player
Post by: TinMan on August 22, 2006, 09:52:35 PM
4096/56=73ish
How tall are players when croutched?
Title: Re: how much bandwith per player
Post by: Eiii on August 22, 2006, 10:09:25 PM
32 units.

So, 128. Though I'd down that to 100ish realistically.