Digital Paint Discussion Board
Development => Mapping => Topic started by: CarbineXT on August 23, 2006, 12:06:36 PM
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Hello all,
Is there a way to import a map into BSP? That is - a map made in it. I'm making a map and there are some thing I'd like to build separately so I don't run any chances of breaking the map, then once they're perfect - I'd be able to "import" them into the big map.
Thanks.
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cut and paste baby... cut and paste
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Opening the objects file and Copy pasting could get difficult when dealing with several objects :)
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You could save the parts as brushes, and load them when you are done, but i dont know if you can compile them.
I think you could also make them groups and you could make what you dont need dissapear and when you compile just select the group and select compile selected.
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Thanks, I think I've found it - Merge Objects.