Digital Paint Discussion Board

Development => Mapping => Topic started by: CarbineXT on August 24, 2006, 02:09:45 PM

Title: Fog question
Post by: CarbineXT on August 24, 2006, 02:09:45 PM
Hello again all,

The map I'm making...seems to have run into a problem. There are a few areas where you can see a lot of the map, however it's a little hard on the r_speeds. It isn't vised yet, and that will help a lot but I'm thinking that it still would be a strain.

Does fog actually limit viewing range? Or is it just rendered on top.

Because I fear that a Gensurf mountain which would obstruct the view is a bad idea. And I haven't any idea on how to make one myself. At least that looks nice :P

Thanks.
Title: Re: Fog question
Post by: Eiii on August 24, 2006, 02:26:08 PM
Gensurf is a bad idea period. Use clipping planes to get good-looking terrain. Also, phong shading. What kind of r_speeds are you talking about?
Title: Re: Fog question
Post by: CarbineXT on August 24, 2006, 02:38:05 PM
I don't quite get how to make terrain with clipping planes. Otherwise it would be my first choice.
Title: Re: Fog question
Post by: Eiii on August 24, 2006, 02:45:00 PM
You're using BSP, right? Select a brush (or a few) and shift-right click in two places to make a 2d plane. To make it 3d, shift-right click again and switch views and reposition the points.

...yep.
Title: Re: Fog question
Post by: CarbineXT on August 24, 2006, 02:53:49 PM
Ohhh, so you can reposition the points!! I didn't know that :D. This'll make it easy, thanks eiii!
Title: Re: Fog question
Post by: jitspoe on August 24, 2006, 03:26:59 PM
Fog itself won't limit the distance things are drawn at.  There is a special version of the vis utility that will do this, though.  If you combined it with fog, you could accomplish what you're trying to do, I think.  Also, scaling up the texture sizes can reduce r_speeds (though not so much with terrain where it's already broken into little brushes).
Title: Re: Fog question
Post by: Eiii on August 24, 2006, 03:28:08 PM
You suggested that VIS-er to me once, jits, but I  couldn't ever find it. I don't think it exists anymore. :P
Title: Re: Fog question
Post by: CarbineXT on August 24, 2006, 04:12:46 PM
Ok thanks jitspoe, but I think I've got what I'll use. Giant boulders, hehe.
Title: Re: Fog question
Post by: Cobo on August 24, 2006, 04:26:38 PM
Thats what I use :P
Title: Re: Fog question
Post by: CarbineXT on August 24, 2006, 04:45:03 PM
I could do with a multi-point clipper I must say.