Digital Paint Discussion Board
Development => General Development => Topic started by: tyromaniac on October 16, 2006, 07:22:29 PM
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would a Simple zoom function possible? maybe with right mouse click? Just a thought...
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there already is... you just have to put some extra stuff in the config file.
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fov command aliases.
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alias +zoom "fov 30;sensitivity 5"
alias -zoom "fov 90;sensitivity 10"
bind mouse2 +zoom
copy and paste that into your console, line by line.
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thankyou!!
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alias +zoom "fov 30;sensitivity 5"
alias -zoom "fov 90;sensitivity 10"
bind mouse2 +zoom
copy and paste that into your console, line by line.
edit the sensitivity to your playing style
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i like this setup better:
alias zoom0 "crosshair 1;fov 120;sensitivity 20;bind mwheelup zoom1"
alias zoom1 "crosshair 2;fov 70;sensitivity 10;bind mwheelup zoom2;bind mwheeldown zoom0"
alias zoom2 "fov 50;sensitivity 8;bind mwheelup zoom3;bind mwheeldown zoom1"
alias zoom3 "fov 30;sensitivity 6;bind mwheelup zoom4;bind mwheeldown zoom2"
alias zoom4 "fov 10;sensitivity 4;bind mwheeldown zoom3"
but thats just me...
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it just all depends on how you like to play
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God, we get a thread like this every few months. We need a sticky to answer questions like this, or at least point people to where they can get an answer.
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aren't those called FAQ's?
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Not on forums. Though, yes, the questons are frequently asked.
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We could revive this (http://dpball.com/forums/index.php?topic=620.0) thread and request more Q/A's, then have another one locked/stickied for all of them.
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Yeah, and maybe a list of a bunch of commands for the cosole as well, maybe within the zipped game file
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Yeah, and maybe a list of a bunch of commands for the cosole as well, maybe within the zipped game file
go here and scroll down: http://digitalpaint.planetquake.gamespy.com/docs.html (http://digitalpaint.planetquake.gamespy.com/docs.html)
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Zorch, if you search the forums for "spydies crosshair pack" you will find one that looks like a sniper scope. Might be cool for your zoom bind.
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Yeah, it'll look cool, but thats about it. Most of the time when you zoom in it is cause someone is far away, when you want to shoot far away you have to aim higher to hit players, which means that the scope is basically pointless. Not to mention the fact that the scope takes up half the screen.
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my roomate played around with the chrosshairs, it looked neat... but thats about it. thanks anyway.
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alias zoom0 "fov 120; bind f zoom1"
alias zoom1 "fov 70; bind f zoom2"
alias zoom2 "fov 50; bind f zoom0"
Thats mine, going into fov 30 and 10 seems stupid because the enemy would be out of screen for you to hit them.
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30 and 10 for strategical reasons. not to kill him from across the map.
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Hm...now it all makes sense! I wondered how people were pulling off some of those shots.
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zooming doesnt help that much
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how in the hell do u zoom back out
i stuck wid zoom all the way now grrrrrr
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Type the following into the console:
fov 90
('90' is the default fov value.)
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Or if you're like Spook type fov 160 lol.
Yeah, and maybe a list of a bunch of commands for the cosole as well, maybe within the zipped game file
go here and scroll down: http://digitalpaint.planetquake.gamespy.com/docs.html (http://digitalpaint.planetquake.gamespy.com/docs.html)
Maybe Jits should have a huge arrow pointing to that that says look here before posting!!!!11111!!!11!!!1111!!!11!!