Digital Paint Discussion Board

Digital Paint Community => Other Stuff => Topic started by: yo_79 on February 04, 2004, 04:47:36 PM

Title: how would i go about makeing a fps game?
Post by: yo_79 on February 04, 2004, 04:47:36 PM
I want to make a first person shooter game out of c programing and i want to know exactly what i will need to make a playable multiplayer good graphic game.  If you could tell me the stuff soon i would be happy and only tell me the necesitys and then u can mention the other stuff.  Thanks!
Title: Re: how would i go about makeing a fps game?
Post by: jitspoe on February 04, 2004, 11:45:43 PM
For beginners (and even experienced game developers) it's usually best to start out with a game engine that already exists.  Now that the Quake2 engine has been open-sourced, you can do basically anything you want with it.  quakesrc.org (http://www.quakesrc.org) has a bunch of resources for development with the Quake2 engine.  Unfortunately it's down right now.  Hopefully it'll be back up soon.  In the meantime, you might want to take a look at what some other people have done with the engine.  Search for quake2max, quake2 evolved, and qfusion.  Also take a look at the qbismfusion engine.  I don't remember the urls to all of these offhand.  For info on making models take a look at http://www.polycount.com/
Title: Re: how would i go about makeing a fps game?
Post by: yo_79 on February 05, 2004, 01:52:03 PM
that 3-d model page?  its not free?  lol i need to use 3-d graphics but i don know how to make some. Also how sould i go about learning c++?  i realy need some help getting started so can you help?
Title: Re: how would i go about makeing a fps game?
Post by: jitspoe on February 06, 2004, 01:02:40 PM
Wings3D (http://www.wings3d.com) is a nice (and free) modelling program. Google (http://www.google.com) has answers to all your other questions. :)
Title: Re: how would i go about makeing a fps game?
Post by: yo_79 on February 07, 2004, 04:58:35 AM
i have one more question how do you make the charecters move? Also i was thinking.. cause i have no idea how to use wings 3-d, maybe i could gte all dressed in my paintball stuff and gte pictures of the guns online and conect them all. Maybe i could do something like digitaly tapeing all the capablilitys like jump and throw gernade and capture the sounds with a digital microphone, let me know what you think.
Title: Re: how would i go about makeing a fps game?
Post by: jitspoe on February 07, 2004, 05:18:34 PM
Are you talking about contributing to this game or making your own?
Title: Re: how would i go about makeing a fps game?
Post by: Excalibur on February 07, 2004, 08:31:55 PM
i think he is talking about making his own.
Title: Re: how would i go about makeing a fps game?
Post by: jitspoe on February 07, 2004, 09:55:56 PM
Oh, well if you want to record some high quality sounds for paintball2, that'd be great too. ;)
Title: Re: how would i go about makeing a fps game?
Post by: Xile on February 08, 2004, 12:41:05 AM
I dont think he knows how to do anything at all
Title: Re: how would i go about makeing a fps game?
Post by: Excalibur on February 08, 2004, 12:59:55 AM
im with xile i think he is asking us how to code and everything when he should really be going to another site about this.
Title: Re: how would i go about makeing a fps game?
Post by: yo_79 on February 08, 2004, 04:47:08 AM
no.... i know how to code i, just not to good and there are no good places that i could go that would teach me.  Maybe i will record some sounds for you guys and help out here first with small things until i get a better idea
Title: Re: how would i go about makeing a fps game?
Post by: jitspoe on February 08, 2004, 05:17:37 PM
There are lots of sites dedicated to game development.  Check out http://www.gamedev.net http://www.gamasutra.com/ http://www.flipcode.com/ -- it takes years to put together a good game from the ground up, so you need to have a lot of dedication if you want to accomplish anything.