Digital Paint Discussion Board

Development => Mapping => Topic started by: [bd]imalamp on November 05, 2006, 05:28:01 PM

Title: DESK
Post by: [bd]imalamp on November 05, 2006, 05:28:01 PM
i have been working on this desk for the past half an hour and wanted to kno if you guys thought i could tweek anything... thanks (http://<a href="http://img211.imageshack.us/my.php?image=deskyo2.png" target="_blank"><img src="http://img211.imageshack.us/img211/7182/deskyo2.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>)
Title: Re: DESK
Post by: TinMan on November 05, 2006, 05:41:54 PM
To post an image, right click on the picture, then view it, copy its URL/address.
Then put it in these tags:
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Title: Re: DESK
Post by: [bd]imalamp on November 05, 2006, 05:43:41 PM
thanks
Title: Re: DESK
Post by: Spook on November 05, 2006, 06:39:21 PM
that desk must be meddling heavy!
Title: _
Post by: P!nk on November 05, 2006, 06:56:15 PM
Post removed
Title: Re: DESK
Post by: jitspoe on November 05, 2006, 07:32:09 PM
I'd make the top smaller and rotate the texture to go along the length of the board.  It looks like it's about 3/4 of a foot thick right now, when most desks have tops that are 1-2 inches thick.
Title: Re: DESK
Post by: TinMan on November 05, 2006, 08:39:42 PM
Although it seems you aren't going for the giant room and tiny player affect, here's some inspiration for you: http://padworld.myexp.de/index_e.php?page=maps/maps.html
Especially the "HarmsHütte by Harmonieman"
I've always liked Quake maps of realistic environments, stick with your idea, you're onto something good.
Title: Re: DESK
Post by: [bd]imalamp on November 06, 2006, 09:23:38 AM
i have modled a few more things and I'll show you when i get home (I'm at school LOL) after i get some more stuff modled I'd like to put a file up some where so you guys could down load the brushes b/c I've got quit a few now. Honestly i am not the best mapper i can't ever seem to lay it out right but i am good at making my models, but then again i am a n00b still and need some more practice!
Title: Re: DESK
Post by: blaa on November 06, 2006, 09:32:52 AM
The wall behind the desk is a little bit smaller (height) than the one next to desk. Oh, and to make it perfect (clearly you are trying have every little detail good) you should make a new texture, where the bricks are smaller.

good luck.
Title: Re: DESK
Post by: jitspoe on November 06, 2006, 01:23:23 PM
Or he could just scale the texture in the map editor.
Title: Re: DESK
Post by: [bd]imalamp on November 06, 2006, 03:31:56 PM
bye the way where do i get more textures that will auto matically go into BSP and i don't have to transfer anything b/c i only have like 40 textures ??? thanks