Digital Paint Discussion Board
Development => Mapping => Topic started by: [bd]imalamp on November 05, 2006, 05:28:01 PM
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i have been working on this desk for the past half an hour and wanted to kno if you guys thought i could tweek anything... thanks (http://<a href="http://img211.imageshack.us/my.php?image=deskyo2.png" target="_blank"><img src="http://img211.imageshack.us/img211/7182/deskyo2.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>)
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To post an image, right click on the picture, then view it, copy its URL/address.
Then put it in these tags: [img width=640 height=480]http://..../whatever.jpg[/img]
Here's your pic:
(http://img211.imageshack.us/img211/7182/deskyo2.png) (http://img211.imageshack.us/img211/7182/deskyo2.png)
An easier way is to click this button while posting: (http://dpball.com/forums/Themes/dp2/images/bbc/img.gif)
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thanks
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that desk must be meddling heavy!
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Post removed
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I'd make the top smaller and rotate the texture to go along the length of the board. It looks like it's about 3/4 of a foot thick right now, when most desks have tops that are 1-2 inches thick.
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Although it seems you aren't going for the giant room and tiny player affect, here's some inspiration for you: http://padworld.myexp.de/index_e.php?page=maps/maps.html
Especially the "HarmsHütte by Harmonieman"
I've always liked Quake maps of realistic environments, stick with your idea, you're onto something good.
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i have modled a few more things and I'll show you when i get home (I'm at school LOL) after i get some more stuff modled I'd like to put a file up some where so you guys could down load the brushes b/c I've got quit a few now. Honestly i am not the best mapper i can't ever seem to lay it out right but i am good at making my models, but then again i am a n00b still and need some more practice!
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The wall behind the desk is a little bit smaller (height) than the one next to desk. Oh, and to make it perfect (clearly you are trying have every little detail good) you should make a new texture, where the bricks are smaller.
good luck.
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Or he could just scale the texture in the map editor.
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bye the way where do i get more textures that will auto matically go into BSP and i don't have to transfer anything b/c i only have like 40 textures ??? thanks