<3
So, just extract the attachment to "\paintball2" ONLY if you do not have my map menu. If you do have my map menu, this WILL screw things up and it is not for you.
I that has to do with the map itself. It all depends on what keys where set in the "worldspawn" during the making of the map.
i dont like have everything has a ] [ after it, useless characters,
(I think he has some colors assigned to the ]['s sometimes; in which case delete the unusual characters before both ][.)
i dont like have everything has a ] [ after it, useless characters,
just go into his menu, find all the "text" parts and delete the ][. Be careful not to delete the colors that are around the brackets. (I think he has some colors assigned to the ]['s sometimes; in which case delete the unusual characters before both ][.)
With a text editor. :)
I put together a "Quick Reference" page on the Wiki here (http://digitalpaint.planetquake.gamespy.com/testwiki1/pb2wiki.php?word=Quick+Reference). It has just about everything you need to know about menus, but it isn't a tutorial. I am horrible at writing those.
gxjump1, it wont do deathmatch for me.
lol ok, I think i fixed both problems now.
Zorch just a quick question.
I seen that you redid the menu where you start a LAN Server and put in buttons for siege maps and favorite maps. My question is what would I need to write in the siege.txt and the favs.txt to make these work.
Edit: wait one zip doen't work 19279_join.zip.
I am on just a regular user.
Do you have an "Administrator" account or a "Limited" account?
And yes, {appy Hamper, that flag moves.That sounds cool!!
For now, though, I wouldn't be able to include Zorch's menus in any standard releases because they don't fit the default resolution.
menusV3.zip (http://zilla-clan.net/upload/409780) ~6.5 Mb
-Last updated 5-28-06
menusV3.zip (http://zilla-clan.net/upload/409780) ~6.5 Mb
-Last updated 5-28-06
Done yesterday? To me it looks like it was done last year...
Edit:
Ewwww
Where is menu_bg_silver?
And second, to clarify also, you NEED v3.0 to install this, correct? (It's considerably smaller)
so were are we suppose to put the menu files into? desktop? or document? cause it doesint work for me.
Very nice Zorch, but you might want to start putting all the menus and related files in a pk2 file, so you can just put it directly on the /pball/ directory. It would allow people to update the menus easily.
Good work.
Made a news entry about it and mirrored the files on www.ch1ll.com
I'm not familiar with pk2's, so that might not be happening any time too soon.Just download pakscape (google it) and set the .pk2 files to open with it. There's also qPed but I havent tried it.
so were are we suppose to put the menu files into? desktop? or document? cause it doesint work for me.
"\paintball2" is where you want to unzip it too.
hey zorch i got a menu request for ye.
a menu to create\delete\save loc files
hey zorch i got a menu request for ye.
a menu to create\delete\save loc files
That would be tricky to pull off. As far as I know, there is no command to just delete loc files. I could easily do the create/save part though. I'll definitely try and pull this one off. Thanks for the idea.
Also I might just switch over to using pak files when I make this menu. Not sure yet, but I'm definitely considering it.
seems 2 me Zorchenhimer and yootz are at it trying to see who can create better menus
seems 2 me Zorchenhimer and yootz are at it trying to see who can create better menus
Edit: Never mind I found it http://dplogin.com/forums/index.php?topic=6394.0
What do you mean by hopefully using pak files :-\
Is there a reason why you wont?
Is it PakExplorer? That's a pretty nice one.
Cool. Does crosshair 4 fit in the middle? :D
Very nice Zorch could I have a download?
widget
xcent 0
ycent -40
halign center
type text
text " Main Menu "
command "menu ingame/main"widget
xcent 0
ycent -40
halign center
type text
text " Main Menu "
command "menu main" Ok, it was just an error in the menu file. I never intended that one. Sorry. Fixed the first post.
Maybe you should go through and do a lot of .LOCs for several maps and release them?
what can i use to open it?
Maybe you should go through and do a lot of .LOCs for several maps and release them?Eiii already started doing that exact thing a while ago, not sure if he is still doing it, though.
I am, yes. Some maps are proving themselves to be rather difficult. >_> I'm only half done with hca_fort.Maybe you should go through and do a lot of .LOCs for several maps and release them?Eiii already started doing that exact thing a while ago, not sure if he is still doing it, though.
Very nice Zorch and how do you make things go under KOTH DM CTF etc.
Also how do you open the crosshir menu.
@Zorchenhimer: Perhaps you could make a bunch of convenient prefabbed options for the LOC menu, for example: Flag, Back Door, Window, Mid, etc. so that users can just walk to it, open the LOC menu and click.
I still don't see under layout.
bind a "say_team $loc_here"And when you press a it will tell your team where you are. You need to put the " tho, or when you bind it, it will bind a to the valule of what $loc_here is in that moment.What do you see as potential customizable content?
Being able to select what elements you have on a menu would be pretty much impossible.
Only way I can think of doing that is having a menu for every configuration, and have a changeable alias that tells which meenu to load.
German translation of all menus? Maybe Pureblood could step in again?I believe Shadow did some German menus in the past. Though, I'm not sure if he's still active, nor if he still plays this game.
And customizable console pictures or have console drop down but it be more translucent than it already is?That would be a vote in the features thread.
What i mean is have a check box for different colored backgrounds instead of the silver stripe. Maybe blue, or red or many colors?
That would be a completely different story if Jitspoe implemented cvars in the widgets already.
zorch can i get those white backgrounds? i miss em =/ hah
The file should be more like 600kb. Redownload it.
6: Variables in menu widgets (for map preview screenshots) - Zorchenhimer, l1g, {appy Hamper, y00tz, Canada A, Eiii
:o yay silver :D
i cant get the menu to work
but it is silver.. that's it
When a new version of menus Zorch? ;)
How does the clan tag work with the funname editor?
Why is there a Disable Custom Skins checkbox, custom skins are banned.
Importiant:
As of Build 21 my menus no longer work properly. I am in the process of fixing the issues, however I am not going to release my menus until Build 22 is released (Jits forgot to make the new variables work with list boxes). Soon I will release a small utility to reinstall the original menus until I am able to release a new menu version.
These files will reinstall the original menus (as of Build 21). Just unzip into your .\paintball2 folder and double click "rmzmenus.bat". It will delete the extracted files after it finishes.
rmzmenu.zip (http://zilla-clan.net/upload/895389) ~168 Kb
Note: This will erase all your menus and reinstall the original ones. If you have any custom menus in that folder that you want to keep, back them up first.
Just read the batch file. If you have the menus_v5.pak, like quite a number of people, you have to delete it first.
Well, I guess I'll fix Jits' mistake. :D
funname_menu_fix.zip (http://zilla-clan.net/upload/107553) < 1 Kb
Unzip that into your .\paintball2 folder and it will fix the "Flags can only be 'u' or 's'" error when you try and get to the funname menu.
My funname dont work it say flag only u or s can somebody help me
Well, I guess I'll fix Jits' mistake. :D
funname_menu_fix.zip (http://zilla-clan.net/upload/107553) < 1 Kb
Unzip that into your .\paintball2 folder and it will fix the "Flags can only be 'u' or 's'" error when you try and get to the funname menu.
*update-preview thing*I also fixed the funname_menu_fix.zip link in the firs post.
Version 6.1 is done and almost packaged for release. However, Build 22 isn't out yet. Depending on how long it takes for Build 22 to come out, I may not even release this version, and just skip to 6.2 or something.
Whats new:
- Map previews (thumbnail pack included)
- Simplified map menus (on the coding side) - there is one file for the main menu version, and one for the ingame (before it was ~35 for each).
Whats on the way:- Hud switch menu (a bunch of Huds included)
- Theme support :D
- Re-designed join server menu (see this (http://dplogin.com/forums/index.php?topic=5169.msg114779#msg114779) post)
Stuff I'm looking into:- {appy Hamper's idea (http://dplogin.com/forums/index.php?topic=5169.msg121966#msg121966)
- ViciouZ's quick join menu seen here (http://dplogin.com/forums/index.php?topic=12293)
Build 23 will have these fixes correct?
Still waiting for a variable fix, so they don't work yet.What was wrong with the old ones? Or was that the whole "flags can only be 'u' or 's'" thing?
What was wrong with the old ones? Or was that the whole "flags can only be 'u' or 's'" thing?
New Release! (4-28-08, 1:50 am)*bump'd*
Its been a long time since I've released a new menu pack, but its finally here! :D
Whats new:
- Map previews (thumbnail pack included)
- Re-designed join server menu (see this (http://dplogin.com/forums/index.php?topic=5169.msg114779#msg114779) post)
- ViciouZ's quick join menu seen here (http://dplogin.com/forums/index.php?topic=12293)
I have also included the funname menu fix as well as the map preview thumbnails.
Download:
menus_v6.2.zip (http://zorch.viciouz.co.uk/pub/menus_v6.2.zip) (preferred) ~11.8 Mb
To install just extract the zip file to your "/paintball2" directory (where "paintball2.exe" is located).
One last note, if you have any custom menus, be sure to back them up before installing these.
Very nice, glad to see you keeping up on these.
Can't wait for more idea's start coming out for your menu, kinda like the idea I gave you!?
What i mean is have a check box for different colored backgrounds instead of the silver stripe. Maybe blue, or red or many colors?
And customizable console pictures or have console drop down but it be more translucent than it already is?
On the quick join menu, KnacK's servers are still there despite going down a month ago... replace with UTi please? :Dand Arctic^ :P
and Arctic^ :P
Just leave mine on for now as my servers shall be back up shortly.
chase still doesnt work ^_^I thought it was just my game setup. Good to see its not.
I thought it was just my game setup. Good to see its not.
Crap. I forgot to package the config for the chase. >.<no you make so much for us :P
I knew I was forgetting something.
Are you referring to this?
If so, go vote for this (http://dplogin.com/dplogin/featurevote/feature.php?id=10115). :)
When you create a LAN server, the button that says 'play <mapname.bsp>' isn't centrered, so the glow beneath it doesn't always come out in the middle
Is it possible to create our own images to go in there?
Well, I knew I was forgetting something. Here is the fix for a few errors.
menus_v6.3.zip (http://zorch.viciouz.co.uk/downloads.php?file=menus_v6.3.zip&d=pub) ~11 Mb (the size listed in the link might be wrong, I'm fixing that)
menus_v6.3-noshots.zip (http://zorch.viciouz.co.uk/downloads.php?file=menus_v6.3-noshots.zip&d=pub) ~275 Kb
/me can mirror if you likes.enjoy.
http://files.garrettw.net/public/mirror/dp/menus_v6.3.zip
http://files.garrettw.net/public/mirror/dp/menus_v6.3-noshots.zip
« Last Edit: Today at 01:34:28 PM by webhead »
I wonder what will happen when there is no more Backwards Capability.
And the Lord did grin, and the people did feast upon the lambs and sloths and carp and anchovies and orangutans and breakfast cereals and fruit bats and large chu--
Yes, that is a Monty Python quoteRofl. Must get the lastest version. I'm lazy. And wow, the sshots take up some space :P bout 10mb.
Rofl. Must get the lastest version. I'm lazy. And wow, the sshots take up some space :P bout 10mb.true
Great job on this one zorch.
It's great to be back
http://files.garrettw.net/public/mirror/dp/menus_v6.3.zip
http://files.garrettw.net/public/mirror/dp/menus_v6.3-noshots.zip
error 404,
thats what i get when i try to download
Can't find maps/menu.bsp
(0 KB - downloaded 0 times.)
Here they are by the way had to temporarily add an extra letter onto the end of each because of i_am_a_pirate's stupidity.:-[ :-[ :-[ :-[
pb2menu 1
command "serverlist_refresh"
widget
type text
xcent -65
ycent -115
halign center
text "Settings"
command "menu setup_multiplayer"
widget
type text
xrel -10
yrel 12
halign right
text "New List"
command "serverlist_clear; serverlist_update"
widget
type text
xrel 10
yrel 0
halign left
text "Refresh List"
command "serverlist_refresh"
widget
type pic
xcent 100
ycent -120
halign center
pic "m_play1s"
widget
yrel 35
x 8
text "Server Name"
widget
xrel 156
text "Ping"
widget
xrel 36
text "Map"
widget
xrel 68
text "Plyrs"
widget
yrel 10
xcent 0
halign center
type select
width 38
rows 14
listsource "serverlist"
name "serverlist"
cvar menu_server
doubleclick "menu off; connect $menu_server$"
widget
yrel 150
xcent 8
halign right
width 17
type field
text "IP"
cvar menu_server
widget
yrel 0
xrel 146
width 12
halign right
type field
text "Pass"
cvar password
widget
xcent -155
yrel 20
type text
text " Back "
command "menu pop"
widget
xcent 50
yrel 0
type text
halign right
text " Create LAN Server "
command "menu mapm/all"
widget
xrel 5
yrel 0
halign left
text " Join Server "
command "menu off; connect $menu_server$"
widget
xcent -130
yrel 12
type text
text " Play Demo "
command "menu play_demo"
and all.txt:pb2menu 1
widget ycent -112 xcent 0 halign right text "ˆ3All "
widget yrel 0 xcent 0 halign left text " Beta" command "menu samelevel mapm/beta"
widget yrel 10 xcent -120 halign center text "A" command "menu samelevel mapm/a"
widget xrel 20 halign center text "B" command "menu samelevel mapm/b"
widget xrel 20 halign center text "C" command "menu samelevel mapm/c"
widget xrel 20 halign center text "D" command "menu samelevel mapm/d"
widget xrel 20 halign center text "E" command "menu samelevel mapm/e"
widget xrel 20 halign center text "F" command "menu samelevel mapm/f"
widget xrel 20 halign center text "G" command "menu samelevel mapm/g"
widget xrel 20 halign center text "H" command "menu samelevel mapm/h"
widget xrel 20 halign center text "I" command "menu samelevel mapm/i"
widget xrel 20 halign center text "J" command "menu samelevel mapm/j"
widget xrel 20 halign center text "K" command "menu samelevel mapm/k"
widget xrel 20 halign center text "L" command "menu samelevel mapm/l"
widget xrel 20 halign center text "M" command "menu samelevel mapm/m"
widget yrel 10 xcent -120 halign center text "N" command "menu samelevel mapm/n"
widget xrel 20 halign center text "O" command "menu samelevel mapm/o"
widget xrel 20 halign center text "P" command "menu samelevel mapm/p"
widget xrel 20 halign center text "Q" command "menu samelevel mapm/q"
widget xrel 20 halign center text "R" command "menu samelevel mapm/r"
widget xrel 20 halign center text "S" command "menu samelevel mapm/s"
widget xrel 20 halign center text "T" command "menu samelevel mapm/t"
widget xrel 20 halign center text "U" command "menu samelevel mapm/u"
widget xrel 20 halign center text "V" command "menu samelevel mapm/v"
widget xrel 20 halign center text "W" command "menu samelevel mapm/w"
widget xrel 20 halign center text "X" command "menu samelevel mapm/x"
widget xrel 20 halign center text "Y" command "menu samelevel mapm/y"
widget xrel 20 halign center text "Z" command "menu samelevel mapm/z"
widget yrel 10 xcent -100 halign center text "1" command "menu samelevel mapm/1"
widget xrel 20 halign center text "2" command "menu samelevel mapm/2"
widget xrel 20 halign center text "3" command "menu samelevel mapm/3"
widget xrel 20 halign center text "4" command "menu samelevel mapm/4"
widget xrel 20 halign center text "5" command "menu samelevel mapm/5"
widget xrel 20 halign center text "6" command "menu samelevel mapm/6"
widget xrel 20 halign center text "7" command "menu samelevel mapm/7"
widget xrel 20 halign center text "8" command "menu samelevel mapm/8"
widget xrel 20 halign center text "9" command "menu samelevel mapm/9"
widget xrel 20 halign center text "0" command "menu samelevel mapm/0"
widget yrel 10 xcent 0 halign center text "Inprogress" command "menu samelevel mapm/inprogress"
widget ycent -55 xcent -140 halign left text "Favs" command "menu samelevel mapm/favs"
widget yrel 16 text "CtF" command "menu samelevel mapm/ctf"
widget yrel 16 text "1-Flag" command "menu samelevel mapm/1flag"
widget yrel 16 text "DM" command "menu samelevel mapm/dm"
widget yrel 16 text "Elim" command "menu samelevel mapm/elim"
widget yrel 16 text "KotH" command "menu samelevel mapm/koth"
widget yrel 16 text "Pong" command "menu samelevel mapm/pong"
widget yrel 16 text "Siege" command "menu samelevel mapm/siege"
widget
ycent 10
xcent -20
halign center
valign center
width 15
size 13
type select
filedir "pball/maps/*.bsp"
strip ".bsp"
strip "pball/maps/"
cvar menuz_mapname
doubleclick "deathmatch 1; map $menuz_mapname$; menu off"
widget
ycent 50
xrel 70
halign left
valign center
type select
width 7
height 5
begin pairs
"-1" "Elim"
"0" "DM"
"1" "1-Flag"
"2" "CTF"
"3" "Siege"
"4" "KOTH"
"6" "Pong"
"7" "TDM"
end
cvar ctfmode
cvar_default "CTF"
widget
xrel 0
yrel -30
valign bottom
halign left
type pic
picwidth 100
picheight 75
pic "mapshots/$menuz_mapname$"
widget
ycent 90
xcent -1
halign right
valign top
type text
text " Play $menuz_mapname$"
command "deathmatch 1; map $menuz_mapname$; menu off"
widget
xrel 2
halign left
type text
text " Cancel"
command "menu pop"
widget
xrel -1
yrel 10
halign center
type text
text "Options..."
command "menu samelevel mapm/options"
widget
yrel -20
halign center
type text
text "Add to Favs"
command "condump mapshrt/favs/$menuz_mapname$"
Yep thanks, now it works =)
Can you tell us somewhat of is going to be on it?
Ok, I lied. I didn't get to finish them, and its 4am. This weekend is gonna be busy, so definitely next week.
This is more of a major clean up than anything else. These have needed some attention for some time now. As of build 25, I can eliminate around 80 menu files and keep the functionality. As for other specifics, I'm not entirely sure (other than the demo menu, which I always seem to be forgetting).
cmoncmoncmon, i want some new menus!! :D:D:D
So that i can easy switch between the normal menu and ur menu ingame ?
doubleclick "deathmatch 1; map $play_loc$$menuz_mapname$; menu off"
command "deathmatch 1; map $play_loc$$menux_mapname$; menu off"
Does anybody know if there is a way to retrieve the list of maps that a server currently has?
"maplist" is the maprotation.