Digital Paint Discussion Board
Digital Paint Community => Other Stuff => Topic started by: IronFist on August 19, 2004, 06:45:22 AM
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i'm...confuzed.
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what happened to taking sshots?
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I don't think they even really used bumpmapping, and displacement mapping is just a buzzword for their terrain engine.
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I don't like it when they hype up a game, then only add a few good features.
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Yeah, higher rez stuff is epected, but that rock think seems cool.
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Do you have a screenshot? I haven't seen this in the source engine. The "displacement map" they showed in the E3 video was basically just a morphable terrain engine (polygons that moved). Once we get pixel shader support in, we could do this with paintball2 (the stuff you were talking about -- "3D" textures on a flat surface) but I probably won't because it eats up framerate like mad.
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BUMPMAPS!