Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: Eiii on August 23, 2004, 03:12:07 AM
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With build11 out, and jits having made a koth mode, I decided to make a quick map for it. right now it's in beta. no entities so far, except for lights.
(screens for now, freewebs is down.)
(http://m.domaindlx.com/eiii/KOTD1.JPG)
(http://m.domaindlx.com/eiii/KOTD2.JPG)
(http://m.domaindlx.com/eiii/KOTD3.JPG)
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Where are you putting the hill? On or under that light fixture thing? (oh and you need to rotate the texture on those sideways barrels and fix the center light so it has non-lit textures on the side)
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like i said, no ents yet. the flag goes under there. And i know there are some texture problems. I'm really looking for layout help here.
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So it's more like king of the pit. :)
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Dont mind DirtyTaco, he doesnt relize that not all of us can make high quality maps that take up %98 of the grid and take a supercomputer 5 days to compile. ;D
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Anyways, i like that map could make for a really fun pgp map, otherwise it looks like it would just be a sprayfest.
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yeah...i need to decide between sprayfest, and pgpfest.
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PGP > *
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ooooooooookay then. pgp it is.
I might put some low guns in there too, just for the heck of it.
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yeah, but i don't know exactly where to put them. i'm happy w/ the center...
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Looks cool. Might be a bit too small. </irony>
The pit idea is neat, but pleeeease rotate those barrel textures! :'(
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NEVER!!11! HAHAHAAA!!