Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: Eiii on August 23, 2004, 03:12:07 AM

Title: New KOTH map.
Post by: Eiii on August 23, 2004, 03:12:07 AM
With build11 out, and jits having made a koth mode, I decided to make a quick map for it. right now it's in beta. no entities so far, except for lights.

(screens for now, freewebs is down.)

(http://m.domaindlx.com/eiii/KOTD1.JPG)
(http://m.domaindlx.com/eiii/KOTD2.JPG)
(http://m.domaindlx.com/eiii/KOTD3.JPG)
Title: Re: New KOTH map.
Post by: jitspoe on August 23, 2004, 06:36:07 PM
Where are you putting the hill? On or under that light fixture thing? (oh and you need to rotate the texture on those sideways barrels and fix the center light so it has non-lit textures on the side)
Title: Re: New KOTH map.
Post by: Eiii on August 23, 2004, 06:43:19 PM
like i said, no ents yet. the flag goes under there. And i know there are some texture problems. I'm really looking for layout help here.
Title: Re: New KOTH map.
Post by: jitspoe on August 24, 2004, 07:04:14 PM
So it's more like king of the pit. :)
Title: _
Post by: IronFist on August 24, 2004, 07:55:36 PM
Post removed
Title: _
Post by: Dirty_Taco on August 25, 2004, 07:47:04 AM
Post removed
Title: Re: New KOTH map.
Post by: c0MBAT on August 25, 2004, 02:03:34 PM
Dont mind DirtyTaco, he doesnt relize that not all of us can make high quality maps that take up %98 of the grid and take a supercomputer 5 days to compile.  ;D

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Anyways, i like that map could make for a really fun pgp map, otherwise it looks like it would just be a sprayfest.
Title: Re: New KOTH map.
Post by: Eiii on August 25, 2004, 02:24:25 PM
yeah...i need to decide between sprayfest, and pgpfest.
Title: Re: New KOTH map.
Post by: jitspoe on August 25, 2004, 02:36:12 PM
PGP > *
Title: Re: New KOTH map.
Post by: Eiii on August 25, 2004, 03:03:23 PM
ooooooooookay then. pgp it is.
I might put some low guns in there too, just for the heck of it.
Title: _
Post by: IronFist on August 28, 2004, 08:51:54 AM
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Title: Re: New KOTH map.
Post by: Eiii on August 30, 2004, 10:21:15 AM
yeah, but i don't know exactly where to put them. i'm happy w/ the center...
Title: Re: New KOTH map.
Post by: Fryth on September 26, 2004, 01:54:43 PM
Looks cool. Might be a bit too small. </irony>

The pit idea is neat, but pleeeease rotate those barrel textures! :'(
Title: Re: New KOTH map.
Post by: Eiii on September 26, 2004, 09:49:18 PM
NEVER!!11! HAHAHAAA!!